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bsp looping map segment reuse. like making an elevator that is stationary, and having the shaft segment move down around it, without doing the func train method of this. Is there any way to achieve this without that func train method, like specifying a bsp to loop when you pass thru a trigger? This elevator will have 4 sides to it, so u cant really see up or down, btw. Suggestions welcome, and hey, if all else fails, I could try it with the func trains and like five segments of shaft. But I would really rather not do that. I guess one way is to make a bsp draw at the trigger, but how could I make the map not leak? "skybox"? :P And of course, im not sure how to make bsps draw at triggers either... |
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