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Force Pull Speed (Idea for a map feature) Is there a way to edit the spped of force pull? Im planning to do a map based on the Dharma Initive Station 'The Swan' from 'Lost'. I expect people will ask why this is needed. Its to simulate the electro magnetic pulse that happens in the end of season 2, when various objects are flying around the room. Obviously, if Im going to attempt this then there will be a computer that you can interact with at the end of a 'simulated' 108 minute cycle. Ideas and tips are welcome. My main (only) 3D tools are Milkshape 3D and GMAX. |
i think the only way to do this is to put the knockback up to something highter than 1000, which is the default (i think) |
Yeh, finally someone is doing a Lost map. Can't wait. Though I do have to ask, how hard would the whole island be? =p |
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