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would this be possible i very much doubt that this would be possible but i want to achive a real terminator effect so iwant to able to press a key and a skelington of a terminator turns ito the liquid trminator then hit the key again and it turns into a t800 with a skin like i said though i think its impossible |
Not impossible at all. Just bind ur keys to npc configs. If you give the link to the models u want, I can mod it for you. |
thanks m8 but the stuff i wish to do this with hasnt even been made yet lol see i want to to it with the T-1000 (liquid to man) and the TX (skellington to liquid to woman) |
You want the transformation itself? Yeah, that's pretty close to impossible. |
Well, one way to do it would be to make a new skin file, and copies of the already existing textures. Then you would make a shader, that turns the entire model into chrome. So what you would do then, is to make a script, that should when triggered swap between characters, from the "real terminator", to the "liquid" one, and then to the t800. Bind a key to execute the script. And add wait keys into the script so it would seem as if it's transforming. |
could u please make it so the chiss terminator transforms into the t1000 when i press a certain key |
Well, like he said you can't actual do a transformation. But like he said, you can bind the model to a key config, so when you press the button you made it they would swap models.... no fancy transformations though. Lolz, thats all I can add other than, yeah... what Pirate said... |
ok i suppose that will have to do then how do i bind models to a key then |
It won't be exactly a 'transformation', but i'll describe it anyways. First you need to know what the model is called, in this example i'll call it t1000. Ok, in the game console, type: \bind o playermodel t1000 So, if you press the o button on yer keyboard, you'll change into a t1000. That's for mp. For SP do the same, but instead of the model name (t1000) change it to the npc config name. Thats all I can say for now, I'll need the models myself to give more info. |
\bind t models\players\t1000 than \bind y models\players\t1000\liquid than you can press t and y to "transform" in t1000 and liquid. |
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