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Re: Contest WIP Torso and arm textures are TGA, the rest is just excessively bloated high quality high resolution JPG files. The TGA is to add light chrome effects to some of the metallic surfaces, tres-natural. |
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Re: Contest WIP Well, this is as far as I have gotten. Spoiler: Well, at least design wise. I have already created a wonderful character and past storyline, given him sound bytes and the likes, but as for the actual skinning portion, Nowhere near complete. I believe I am going to be using the Jedi R2 Model though... I dont know how I am going to finish in time... |
Re: Contest WIP I have two questions: how many skins have been submit? are those skins interesting? |
Re: Contest WIP Blonde hair ball man? Just kidding, fire is pretty hard to draw. I like the patterning on the hand, not too sure about the mask though. |
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Re: Contest WIP Err, surely you would want to know how a shader interacts in-game... |
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Re: Contest WIP ShaderEd fails at previewing. It simply can't render all of the elements you'll see in game, so it'll be a relative preview rather than an actual preview. |
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As for how many skins have been submitted -- few (which is a good thing, because it means people have been taking their time). I have not looked much at them beyond making sure they abide by the contest guidelines, so I couldn't tell you if they were interesting or not. |
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Re: Contest WIP Which takes all of 5 mins... I believe the question is "What's the point of using ShaderED to preview it when it's just as easy to view it in-game, and far more accurate?" |
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Re: Contest WIP Our point is merely that you should always preview your shaders in game so that you can see how it'll render and what it will look like under different circumstances. There's nothing wrong with working on theory, but if you work on theory alone then you'll never get the results you want. Practical testing is a must. |
Re: Contest WIP So how do I make those awesome texture effects like in the first image, Inyri posted, and I'm stuck on the clothes right now =_O+. |
Re: Contest WIP On the first image? i would think like most ppl do, u put in a block colour scheme, then when ur happy with the layout, google for the type of texture u want (im guessing a brick wall texture maybe) made a new layer, and overlayed it on top, so it blends togther. Then maybe use the burn/dodge tools to put in shadows and hightlights. Ofc im assuming photoshop was used :P |
Re: Contest WIP :rofl: I'm quite able to make a brick texture without photosourcing it. In any case, I don't plan on doing that. Plus it's not brick, obviously, so using a brick texture would be silly. |
Re: Contest WIP well i was using it more as a example obv, coz i dont know what u did, u dont have to go all ''pro'' on me :P lol, but some textures can be used like brick, and look diffrent on models :P its how u use it i suppose. |
Re: Contest WIP Photosourcing is never a good idea, since you won't be able to get the texture to fit the skinmap without seriously damaging it. The end result is that your skin will look entirely fugly. |
question about sounds I used new sounds in the model that I've submited, and I have recorded them in stereo, but the taunts and other sounds can be heard fine in the game ( in the console game there's an error about the stereo sounds but I can use them fine anyway)... it's just my JA that's going crazy or I need to record them in mono? |
Re: Contest WIP Kouen just called my work fugly. I don't know if I'm honored or offended. I'll get back to you on that. |
Re: Contest WIP Before you decide, you might want to take a few classes in English Comprehension... |
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Re: Contest WIP Okay, took a quick class or two at the local university. I'm definitely offended. Not only that but you sir, are a disgusting chunk of petrified wookie hair, not only that but your grandmother is a gruesome barrel of putrid compost. Not to mention that your father is an opinionated clump of stale sweat socks to say the least. (With all due respect.) where was I going with this again? Oh right, my chrome is broken. How I understand chrome is you make a basic texture, and you add alpha to the areas you want to be chrome (In photoshop just use the handy little eraser on about 40% - 60%) Did that, slapped the shader on, and it just looks white behind it. Any helpful hints? |
Re: Contest WIP Go back to class. Wookiee has 2 E's. :p |
Re: Contest WIP Foiled Again! |
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Re: Contest WIP If you knew photoshop like the back of your hand the photosourcing would be unnecessary. ;) |
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For the lazy. :/ A contest is not the time you should choose to be lazy and cut corners... If you aren't good at making textures and you need to photosource, that's one thing. But to do it just because it saves time? That's cheap. |
I was thinking about participating also Just have to learn basics of skinning and get good Idea of hero/villain I'll make How can I get jadens skins for exactly one outfit (jaden has many clothes) to modify and put as one new player |
Also, I'd like to throw out there that I draw a very clear line between photosourcing and imagesourcing. I photosource. As in I take pictures of things to use for textures thus I can make them EXACTLY what I need. Whereas most of the kiddies around here take some google imagesearch'd picture of an anime character, and glue the face on a reborn model. THAT, is what annoys me. |
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Then again though, we do have until the end of May. |
I think I'm giving you guys more time than I gave the mappers. :p |
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A good skin is harder to make than an average map. You can't say one thing is harder than another. |
I'm reaaaaaaaaally stuck on the clothes, and I don't just want to recolour the clothes because that would look crap ><. I want to give him new clothes (rodian) as in just new textures. |
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...Unless you don't think my skin qualifies as "good". :( |
It is all in the eye of the beholder. My first skin I ever did, Captain America, took me about 6 months. Now people will look at that and go, "Why?" And it was because I was devoted into making it the best it could be (Which still could be better) And that included going back to the starting board 2 or 3 times to get it right. Now, it all depends on the type of person, thus why Inyri said you cant say one is harder than the other. |
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I'm almost finished... I have a special version I'm making that will be released after the contest, which I don't have to worry about, and I need to make icons. Team skins, shaders, and the like are all done, other than one small part of the skin I need to fix. All that's left to say is :iron: |
damn thats a freaking awsome reskin Inyri to bad i cant model nor skin |
Looks like it's time to post another update. I haven't been around that horribly much since I've been pretty busy with work. But my outlaw is doing quite well. Pictures you say? you scream? you demand? I simply cannot keep my public waiting. On a more realilistic note, I'll take any advice anyone has, though I may rudely ignore it due to lack of time, or because I think he's pretty damn close to perfect. (or as perfect as a horribly weighted model can get) Things I can't fix: The shape of the model! The deformation of the bullets The evil clipping of death http://img501.imageshack.us/img501/9...highreset0.jpg http://img297.imageshack.us/img297/9...uregoneqx8.jpg |
many awsome skins to be seen will be hard to pick 1 |
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