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Re: Contest WIP Torso and arm textures are TGA, the rest is just excessively bloated high quality high resolution JPG files. The TGA is to add light chrome effects to some of the metallic surfaces, tres-natural. |
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Re: Contest WIP Well, this is as far as I have gotten. Spoiler: Well, at least design wise. I have already created a wonderful character and past storyline, given him sound bytes and the likes, but as for the actual skinning portion, Nowhere near complete. I believe I am going to be using the Jedi R2 Model though... I dont know how I am going to finish in time... |
Re: Contest WIP I have two questions: how many skins have been submit? are those skins interesting? |
Re: Contest WIP Blonde hair ball man? Just kidding, fire is pretty hard to draw. I like the patterning on the hand, not too sure about the mask though. |
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Re: Contest WIP Err, surely you would want to know how a shader interacts in-game... |
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Re: Contest WIP ShaderEd fails at previewing. It simply can't render all of the elements you'll see in game, so it'll be a relative preview rather than an actual preview. |
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As for how many skins have been submitted -- few (which is a good thing, because it means people have been taking their time). I have not looked much at them beyond making sure they abide by the contest guidelines, so I couldn't tell you if they were interesting or not. |
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