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I'll check that tonfa saber but I'll have to make little changes to it 'couse it's for jk2 and I only have jk3 but I think it'll work and if it does I'll make that recoil rod more the way it's supposed to be Quote:
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The Recoil Rod is also held the wrong way. I'm sure you went for functionality, but in reality we don't have those extended handles, and the player should hold the Recoil Rods as Zero does if you want accuracy. Without that bit of accuracy, you've damaged what was there. And BH, he means the default saber trail. If you honestly MUST have a trail, then make it the sith sword trail. |
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How are the kunai coming along from the zx series? I think they, or the shuriken (giant throwing star), would be the hardest to set how the player holds them. Darth Masiaka of the long blades. |
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Model for shuriken is ready but I'm still thinking that how player holds it or maybe I'll put it as weapon replacement with kunai as for blade effects I might delete that effects folder but I'm not putting sith sword trail for it seriously look at zero swinging his sword trail is almost like in sw (actually in japanese versions of mmx1-3 it also sounded like lightsaber) and for plain saber blades: there is "mmx-saber" the original z-saber (I'll make two versions of it: one based on fanart and other from actual game) I tried to make that custom hud but there are few problems How can I put it up in left corner and it doesn't function well yet (it shows original hud as white) |
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Will we be able to use this online, or just on our computers? P.S. These links may help with how to hold the shuriken: LightDisc, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons "Before Crisis: Final Fantasy VII" Weapons Pack, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons Throwing knives: Knife, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons Lini's Sabers, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons (look at the saber claw, maybe make it look like the blades are between the player's fingers) Darth Masiaka of the long blades. |
Well I have every version of it that I've made but here is picture of that original recoil rod wielded by zero Spoiler: And as you see those blades are longer towards elbow and shorter from hitting end but if I turn it around it won't have that much clipping Has anyone seen Hainu? I'd like to know how is that zero model going I added chrome shader to z-saber but I didn't like it, it was actually too shiny like mirror so I'll have to find other shader for it |
speaking of mr zero any update on the zero model :D |
In the gba game zero turns the weapon around, and then back when he attacks. Either that or the weapon extends forward when he attacks. Both are impossible in this game, so free reign! Do, please turn it backwards- or better yet, make both (offensive and defensive versions). I would love to use the normal version in my left hand and the backward version on the right. I saw a crystal shader somewhere, I'll post the url when I find it. Then you can ask the author to use it, if you want it. Darth Masiaka of the long blades. |
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I think I'll just turn it around couse other has too many clipping issues and I don't like clipping (clipping=bad mod) and I believe that I don't need crystal shader but thanks anyway. |
Having the Recoil Rods backwards would be awesome. Why? I think it'd look AWESOME with the regular animations. |
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