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ok by light i mean Lightweight so he can like float around and ZeroMan was my idea of Zero as a robot master Just an idea Doesnt exist |
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All this is a bit too technical for my taste, but seem to be things that would help the mod. |
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I'm using that rotating shader in shield boomerang and about chain rod, I'll make it as grable(?) hook later I'm not going to change trail but I might change blades textures school starts next week so then I'll have more free time to do weapons and others, I'll also try to learn animating so I might make new weapon style (rods) but that'll be lot of work 'couse I'd have to change every move there is in desann (or tavion) style oh also lightman would be good but zeroman: never but in tc (if that'll ever be made) you have to fight against zero at some point of game |
has the mod died? if so thats kinda annoying |
How is Progression with this mod for i am very intersted for i love The Rockman Universe Would love to see some updates too if u wouldnt mind ^^ |
No this mod isn't dead, I've had other things to do (like organizing metal festival) so I haven't had much time. I'll start working soon |
Wooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oow Can we get some screenies? |
Metal festival awesome! |
yeah it was in finland last weekend I started finishing weapons that I've made long time ago so soon you'll se new pics. I'll also make elpizos? saber |
btw where the hell is the zero model! |
good question...... and wat bout X we NEED him lol |
hainu was making em i last recall and i think he finished em hawk have you contacted him? |
The thing is, I don't think the models are going to be released until the entire thing is finished. I'd group the weapons and models separate. |
Wow, I am looking forward to this mod! But just a minute with the Recoil Rod! (That's the one from Zero 3, yes?) Well, reading through this thread, (admittedly, I did not read it all) the last screenshot I have seen of the Recoil Rod has a very awkward position. I would suggest using a custom default stance for them as well as adding "attatchedToWrist 1" (forgive me if that's an invalid one, it's been awhile since I've coded) to the .sab (correct me if that's not it) file so that it is in a more "proper" stance. I would also suggest making both a Backhand and Forward-Facing version of the Recoil Rod, to be more realistic. Just my two-cents. |
Sadman, the code is "boltTowrist", and I agree with putting the recoil rod backwards. I have never played any of the Mega Man games but judging from the pic of Zero with said weapon, it would look more accurate if it was held backwards. But the downside to that is that it would be more for show then as an actual weapon. |
Considering how it is now, I really don't think it being used as an actual weapon is really an option. The model just doesn't seem good for it. |
It would look like sh*t if I'd put "boltTowrist" in recoil rod 'couse arm would still move I'll release soon more weapons from this mod (maybe everyone I've made so far) so then you'll see how that recoilrod (and others) work ingame. |
The anticipation is killing meh! |
Be warned: All we may see out of this are weapons. |
Noes Ur Warning is teh fail I would love to see this come all together >.> <.< Never Say Never... Or prepare to die! |
NEVER GIVE UP NEVER GIVE IN lol thats what i always say DONT QUIT ON US NOW *runs in other room and puts on darth vader Voice changer helmet* *runs back in* NNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOO |
uh haniu ddi finish most of his models he just hasent released them... yet |
oh still FINISH cause Yavin is Annoying the SH!T out of me |
o.O Just checking in to see how this is coming together... and May i see some results if u dont mind ^^ and if i can help plz ask i have nothing better to do ^^ |
Z Saber, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons Project Zero, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons The first weapon mods that BH released. |
If the recoil rod was given an invisible blade in front with a visable trail, and the "real blade" was across the arm, then it would be authentic and functional. (off topic) PS. I'm on a Wii. |
I'll release work so far completely and then I'll take break from doing this 'couse I have other things to do right now |
where the hell is hanui |
Hey Black Hawk, if you go over to massassi temple, SavageX has posted some new work recently. The work is not related to zero, but he did make a zero model and harupia model a while back. I know someone is making a model for this pack, but he may help you out with something or just might be interested in hearing about this. Couldn't hurt to check. |
Recently? I saw nothing. I don't think he'll just hand out those Megaman models at all. Period. |
-_- optimistic arent we |
Absolutely. ^.^ Well, feel free to contact him anyway. I'm just expressing my doubt. I'm surprised, though. A whole thread and no one's going to try building a Z-Saber (X series) as a lightsaber? You wouldn't need a fancy blade. It'd really soothe some of the insane Zeroholics. And there's plenty of references for it. |
Do, Did, Done. I'll make another as well 'couse the one I made is based on fan art (some picture I found from net) |
I'll check problems on few weapons and make one or two more, then I'll release all weapons, after that I'll start making menu and animations. also hainu sent me e-mail and his zero model but I haven't had time to check it yet (no it's not in-game) but when I've seen it I'll need someone to put it in-game (and possibly weigh it) |
ZOMG That just made my day may we see a Pic... if u dont mind? |
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I've got all my Megaman X games at the ready, I can get Zero Quotes at will. |
I am excited about the player models, but I can't wait for the recoil rods. |
weapons work fine, I'll make elpizos saber and finish few other, after that I'll remove few weapons and rename others (remove list) chainrod elemental sabers |
so elpizos saber model is ready, and I'll have to change those names also I found out that not all weapons work in sp so I'll have to correct that I found small problem from this: menus and other doesn't work at all anymore I already removed custom menus from pk3 but it doesn't even show original menu anymore so I'll have to check what is wrong with that (and no custom menu isn't ready, it has only few backround pictures) I'm not hurrying with this at all so have patience like you've had so far |
Good work, NOW BOW TO MY SIG! |
No wai Nultma, my sig > yer sig ^^ |
Yeah it's coolies too |
WTF has been going on while I was away from here? anyway, probably most of you think that this mod is dead and buried six feet under but It's not, yet... I'll finish weapons and release this. I made that elpizos saber and now I'm finishing others, although not nearly as high speed as when I started this, also Megaman cataclysm will come out but not for jka, I'll make it as RPG with game maker it also seems that I won't get anyone to make player models so you'll have to satisfy with weapons pack that'll be quite big. Also I've lost my jka cd so I can't test any of these weapons anymore so I'll need someone to test them for me |
I think the Player Model request would've gone through... ...Had you not hoarded the models all to yourself. |
great thanks for nothing |
...At this rate it's just going to be "another boring weapons pack with nothing special". |
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and indeed kitsu ur right |
I can live without the playermodels. I hope that the weapons will be a little better than the first pack. The main problem to me was the scale of the weapons seemed way off. I would rather see a few of the melee weapons with correct scaling and good skins then get shoody versions with chain rod and such. |
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but now I can't test any of my weapons or other mods 'couse I lost cd |
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