![]() |
Re: Project Zero It's model-z from zx series and it's actually vent or aile :D |
Re: Project Zero I sent PM to Inyri about shaders and she helped us happily So here is one shader from our very own Lady Forge (thank you again) "You basically need your normal texture, and a texture with only the glow on it, in the proper place. Use the shader below to make it glow. your_texture_path { { map your_texture_path blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map your_glow_texture_path blendFunc GL_ONE GL_ONE glow } } " Lets hope this is the one we have been searching |
Re: Project Zero I've found more shaders: Chrome and pulsing so after I try them and they work (hopefully) weapons are ready YAY |
Re: Project Zero HAH, good! Very good! As long as you don't put the chrome on the blade. That'd just be funky. |
Re: Project Zero I managed to make shader that pulses, glows, is transparent and moves if I get that pulsing out of it then it's ready (I just added together what I had) Anything new about that boomerang shader? |
Re: Project Zero I started reading mmz manga and found out more weapons |
Re: Project Zero You'll have to state what comes from where with so many weapons |
Re: Project Zero this stuff looks cool! |
Re: Project Zero Quote:
|
Re: Project Zero Quote:
Quote:
Shaders are ready completely (except shield boomerang) |
| All times are GMT -7. |
Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.