August 12th, 2007
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#254 |
| Sentenced To Life
Join Date: January 12th, 2007 Location: Finland \o/ Status: Available Rep Power: 0 | Quote:
Originally Posted by Falkener Heyy Hawk.
I've been following this project for a while now..
Just some constructive criticism.
The models I have to say are pretty awsome..
But what just bothers me is the 'flowy' looking texture.
I mean, zero's saber in the reference pic of him dashing forward is quite glassy and transparent, not with a 'flowy-laser' look..
It should be glassy and a slightly flat colour like..
the trails of this. Whiteless Saber, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons
And.. i think these trails could also be used. Just my opinion.
As for the shield boomerang..
I noticed in that TMNT model pack that was released the nanchaku had a shader that made it appear to be spinning all the time.
Wonder if that could work out?
And lastly, the chain rod.
i'm sorry, but in my point of view it just doesn't seem to fit in.
This is because the chain rod was a flexible chainy weapon, not a standing one like a saber..
I don't know. It's all up to you.
Thanks.  | Okay I'm back
I'm using that rotating shader in shield boomerang and about chain rod, I'll make it as grable(?) hook later
I'm not going to change trail but I might change blades textures
school starts next week so then I'll have more free time to do weapons and others, I'll also try to learn animating so I might make new weapon style (rods) but that'll be lot of work 'couse I'd have to change every move there is in desann (or tavion) style
oh also lightman would be good but zeroman: never
but in tc (if that'll ever be made) you have to fight against zero at some point of game |
Stop playing with yourself
Play with others |
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