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-   SW:JK3 Modding, Mapping and Editing (http://forums.filefront.com/sw-jk3-modding-mapping-editing-528/)
-   -   Project Zero (http://forums.filefront.com/sw-jk3-modding-mapping-editing/308456-project-zero.html)

CrashmanX August 4th, 2007 06:52 PM

ok by light i mean Lightweight so he can like float around and ZeroMan was my idea of Zero as a robot master Just an idea Doesnt exist

Falkener August 5th, 2007 02:57 AM

Quote:

Originally Posted by darthdumbo (Post 3837634)
That effect wasn't from a shader, it was from the .sab file(I like to poke around pk3s. Sue me).

Well you poked around pk3s without any understanding of shaders.

Quote:

models/weapons2/saber_nunchaku/saber_w
{
surfaceparm nonsolid
surfaceparm nonopaque
q3map_material SolidMetal
q3map_nolightmap
q3map_onlyvertexlighting
q3map_novertexshadows
// cull twosided
{
clampmap models/weapons2/saber_nunchaku/saber_w
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen vertex
tcMod rotate 1000
Good day.;)

Darth Masiaka August 11th, 2007 08:03 PM

All this is a bit too technical for my taste, but seem to be things that would help the mod.

Black Hawk 86 August 12th, 2007 04:17 AM

Quote:

Originally Posted by Falkener (Post 3837140)
Heyy Hawk.
I've been following this project for a while now..
Just some constructive criticism.

The models I have to say are pretty awsome..
But what just bothers me is the 'flowy' looking texture.
I mean, zero's saber in the reference pic of him dashing forward is quite glassy and transparent, not with a 'flowy-laser' look..

It should be glassy and a slightly flat colour like..
the trails of this.
Whiteless Saber, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons
And.. i think these trails could also be used. Just my opinion.
As for the shield boomerang..

I noticed in that TMNT model pack that was released the nanchaku had a shader that made it appear to be spinning all the time.
Wonder if that could work out?

And lastly, the chain rod.
i'm sorry, but in my point of view it just doesn't seem to fit in.
This is because the chain rod was a flexible chainy weapon, not a standing one like a saber..

I don't know. It's all up to you.
Thanks.:)

Okay I'm back

I'm using that rotating shader in shield boomerang and about chain rod, I'll make it as grable(?) hook later

I'm not going to change trail but I might change blades textures

school starts next week so then I'll have more free time to do weapons and others, I'll also try to learn animating so I might make new weapon style (rods) but that'll be lot of work 'couse I'd have to change every move there is in desann (or tavion) style

oh also lightman would be good but zeroman: never

but in tc (if that'll ever be made) you have to fight against zero at some point of game

cdmanjak August 17th, 2007 04:47 AM

has the mod died? if so thats kinda annoying

«JSU»GreeŠ August 18th, 2007 11:31 AM

How is Progression with this mod for i am very intersted for i love The Rockman Universe Would love to see some updates too if u wouldnt mind ^^

Black Hawk 86 August 20th, 2007 12:56 AM

No this mod isn't dead, I've had other things to do (like organizing metal festival) so I haven't had much time.

I'll start working soon

iZero August 20th, 2007 02:07 AM

Wooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oow
Can we get some screenies?

cdmanjak August 20th, 2007 04:34 AM

Metal festival awesome!

Black Hawk 86 August 20th, 2007 08:43 AM

yeah it was in finland last weekend

I started finishing weapons that I've made long time ago so soon you'll se new pics.

I'll also make elpizos? saber


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