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I agree with manjak: wait till all player models are ready and ask permission to reskin them from hainu. I don't care who'll do player models all I really care is quality and Hainu is doing great job if not perfect and what comes in total conversion: I don't think we'll get scripters and mappers enough and then there would be also voice acting and story to think about (although I've been thinking TC myself and got small backgrounds story for it) |
no, I'd make them Cell-shaded, cause they have one-color tone in their textures... you know what I mean? yeah? ok ^^ not? they have only ONE COLOR for one thing... it doesn't seem realistic, and well, without the cell-shading it looks... bad... the Jk2Files staff will make some bad things clear in the review... and for the TC... don't worry, for voice acting we can get some people... maybe I know something... and for the story and map making, well... I'm a great story-writer, the maps schouldn't be a problem if we get a good and fast map maker into this project... the scripts... I'll ask Darrow Linder, the maker of the Escape: Yavin IV TC mod... I have some contacts with him, so ... I would realy like it if the story would go after MMZ4... when he explodes together with the crazy doctor... |
BH, do you still want me to get the X and Zero voices from X8? If I still can, I'll get them on saturday. |
please do get those sounds I'd appriciate it and rookus for story I'd like to tell story of elf wars and why zero lost his original body I mean story between mmx and mmz series |
Thing is, no one is entirely sure what happened to Zero during the Elf Wars. That is, if he was even involved. But there is a theory: Zero was sealed, and was having a new body built for him so he could be free of his virus. Look how that ended up in MMZ1. X died, Omega sent into space, yada yada yada. |
um Rbot humanoids are hardly realistic anyway look at the screenshots in previous pages they dont need cell shading i think it whould look terrible and ruin the models as they are and look at the sprites there very detailed and the colors are singular but this works if they were too dtailed it whould make them too complex megaman is a great game fro its simplicity no one has done a game like it before no one ever will again IMO |
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This is already pretty big mod so why don't we make total conversion? I can try to make some map scetches with gmax (when I have time) and someone else could actually make them with some real "mapping" program, we already have pretty much things together so all we'd need is scripters, mappers, sound acters and full story for it, Then we'd also need homepage (and possibly own forums) about story: story would tell the missing part of megaman saga, a time between x series and zero series: the elf wars here is a flash game that has actually great start for this mod Megaman Zero Alpha |
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You make it sound like that's a minor list. |
Hate to be a critic, but since I'm kinda strict on how I like to see Quote:
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Spoiler: It'd be far more true to the Rockman Zero style than you think, just look inside the spoiler tag. Quote:
Also, I have tough questions for the modders: How is Omega himself going to be coded? How is the Dark Elf scenario going to be put into play? How is Zero's saber going to work? (and it better not be like JA's or it's not really a TC. Total Conversion is a total conversion, after all.) Will the mod feature any multi-player? Will the mod end up breaking FileFront's policies? (because a mod of this nature seems like it would) That's all I have for now. Strict-o Fox out for some sleep. |
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