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SW:JK3 Modding, Mapping and Editing
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Old May 12th, 2007   #91
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I LOVE the HUD. On the separate mod for the rod... Don't bother. I don't know if I really will make the mod.

Kewl omega saber! (I know kewl isn't a cool way to spell.)

I can't wait to download this mod.

Darth Masiaka of the long blades.
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Old May 14th, 2007   #92
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I'm thinking about making those phantoms giant shuriken and kunais as shooting weapons but I don't know is it possible to actually throw kunais or other weapon models as weapons? if it is possible then I was thinking about energy kunai as wookie weapon (that crossbow) and shuriken maybe as rocket launcher in that case

I'd need new animations for it also (as in ref pics where I got that kunai phantom actually swings his claws and those kunais start flying from those claw blades) although maybe normal saber throw would do

so there would be a lot of work to do in that case

other possibility would be to make them as melee weapons but I can't figure out where would player grip a weapon made completely of energy

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Old May 14th, 2007   #93
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From what I remember; the weapons are closer to the coherent light on halo than the focused light of which we normally think. Zero should be able to touch the energy as if it were solid.
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Old May 14th, 2007   #94
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No. If Zero could touch the energy without harming himself then would everyone else also and in that case it would be possible to zeros enemies to stop his energy blade (every weapon) also with just grapping it's blade

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Old May 15th, 2007   #95
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Why not try making it so only part of the energy can be touched, like a sort of hilt? This would mean that part of the blade can be touched, but thats only the part Zero holds, so the blade would still act as intangible energy.
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Old May 15th, 2007   #96
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BH, he means the MMZ weapon. When held still it can probably touched just like any other blade, but like a real blade, if swing with enough force it can cut something in two. Did you not notice part of the MMZ intro, where Zero's sword -stood- on it's own energy blade?
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Old May 15th, 2007   #97
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Well I'll still go for throwing those kunais and shuriken 'couse that's the way they are used in mmz series

in jk jo I've seen this one mod that replaces briar pistol with several different throwing knives and shurikens

Shuriken, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons

so it is possible for jka too

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Old May 16th, 2007   #98
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Okay I made those element sabers or actually just made better textures
here is pics:

Spoiler:




I've started asking about grapple hooks so I'd make chainrod as grapple hook

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Old May 16th, 2007   #99
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That is a great idea for the chain rod. If you, or anyone who reads this, can make the grappeling hook deal damage that would add to authenticity of the mod. Then you could have TWO sabers. About my touching the blade comment... I meant that he could touch the flat of the blade. Of course he can't touch the sharp part. You underestimate my vast intellect.
P.S. I love the Z-saber: Z Saber, Jedi Knight 3 Downloads, Jedi Knight 3 Weapons.
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Old May 16th, 2007   #100
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Quote:
Originally Posted by Darth Masiaka View Post
I just tried the recoil rod, and I am a little disappointed with it. I thought it had the other handle that had the blade on the underside. There were some other problems also, but you (the general populace) need to try the mod to see if it is good or not. I still like the rod despite the problems. From the screenshots it looked further along than what I got. These mod you made BH 86, are my favorites anyway.

I made a mistake and extracted Z- saber v0.5. Sorry for bashing you BH86. Now I can't get the rod in multiplayer, though.

Last edited by Darth Masiaka; May 16th, 2007 at 04:48 PM.
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