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Re: Hoverboard? I think if you spent a little more time on it and made it less sloppy/random, it would look a lot better. |
Re: Hoverboard? Amazing how something so simple can become quite popular. So popular indeed, that I have also thrown together a skin for one of these. It can probably use a little work, and as such, it will recieve some. But for the time being, this is what I have. Spoiler: |
Re: Hoverboard? Im surprised you didnt do marvel skins such as a spiderman hoverboard |
4 Attachment(s) Since when did Spiderman have a hoverboard anyway?! Well, here are my two designs. Hoverblack.jpg should use hoverblack.jpg as a glow, hovertomato should use hovertomglow, and both use hoverenv as an environment shader. |
Re: Hoverboard? You know, it really bothers me when people put less than 5 mins worth of effort into a skin. |
Re: Hoverboard? Hmm, try doing that in less than five minutes... Yes I know it's not very detailed, but that's just the design. |
Re: Hoverboard? I put 5 minutes 10 seconds in to mine. But anyway, would it be too much trouble if I decided to re-submit my skin? I'm thinking of taking the tribal band off the edge.. if you like it I'll leave it, but it's bugging me. |
Re: Hoverboard? Go ahead - it's no big deal. I would recommend removing the "bevel" from the top too, though, while you're at it. |
Re: Hoverboard? First off sorry for the double post, I aparently went over half an hour to edit the first one. I updated it in a few really small ways. It looks alot less pretty as a skin now, but it should look better on the model since that's what's important. http://img169.imageshack.us/img169/3...duvsmd3we3.jpg |
Re: Hoverboard? Yeah, it makes it look too rounded for my tastes, like a gigantic hover-pillow. Always hard to test things without knowing how it'll look in the long run. That's why your screenies are a life saber. I mean saver. |
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