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Re: Hoverboard? That'd mean double the files, therefore double the filesize. =/ |
Re: Hoverboard? is filesize really THAT much of an issue these days? I mean even a meg or two really doesn't take that long to download, about 20 seconds for me, maybe 5 mins for people with dialup, I'd wait half an hour for the download to go for the support.. but that's just me. |
Re: Hoverboard? Quote:
The reason you see no textures is because the way the customskin section of the VEH for "swoop" is set up is an unrecognized format for MP. Therefor whenever you spawn "swoop" you'll see no texture. This is why swoop_mp exists, otherwise they'd have no reason for it. There's absolutely no reason I can think of to overwrite swoop_mp, though. The only reason I'm overwriting the regular swoop is for SP. Otherwise the hoverboard is spawnable as its own vehicle (check the NPC file for those of you who have it and you'll see what I mean). So, in short, there is MP support. Quote:
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Re: Hoverboard? Try thirty minutes to an hour for people on dial-up :p I used to have 26.4k and it sucked. Iny could release an "SP" pack, and an "MP" pack., Or just "SP only" then "SP/MP Combo". Whatever. The point is, people on dial-up have no business playing multiplayer, so shouldn't download the MP version. Unless they are playing solo or LAN or something... bah. EDIT After reading Iny's post: Oh. Nevermind then. I haven't done much with this game outside of Moviebattles in quite a while, can you tell? :p |
Re: Hoverboard? FYI, the only difference between "SP" and "MP" for swoops is a .VEH file. My MP .VEH file is 23kb... I can cut that out for dial-up users though! :p Most of the filesize comes from the skins, which are for SP and MP. |
Re: Hoverboard? Quote:
(Of course, that runs on the assumption that I ever had a brain to start with...) |
Re: Hoverboard? |
Re: Hoverboard? You skin looks great plasma. Although I have one suggestion... On the side of the board, that whole strip does a wraparound. So, if the case of alternating textures like you have, you are going to want it to be one color on one end and the other color on the other end. It would make it look a little better in game. As for the filesize, maybe release the vehicle, and then a skin pack for all of the ones people have sent in. |
Re: Hoverboard? Plasma's board DOES look exelent. Far better than mine if I do say so myself. Also I don't have any stance mods or animation mods of any sort in place except for JK+, which most people have, so that could be a problem on down the road. I'll try moving it out so I can test it properly though. Also I'd have no problems what so ever having my skin being 'optional' and sperate so it won't run up the veh count so much, I'd rather have playability without excessive pk3 removal. After thinking about it my one winged jetpack mod has an animation change with it, however the irony is I'm not even using it right now... Right, off to check that. |
Re: Hoverboard? This looks interesting, I made a skin too. I spent a bit of time on it, but t didn't come out as well as I had hoped. Any chance I could get a screenshot of how it will look so I can tweak it if need be? http://www.dexarts.com/tobias/hoverboard.jpg http://www.dexarts.com/tobias/hoverboard_glow.jpg |
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