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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old January 13th, 2007   #21
....what?
 
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Default Re: Iswer's WIP

Blame the post jump bug.
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Old January 13th, 2007   #22

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Default Re: Iswer's WIP

Whoa, im impressed, it reminds me of something out of Medieval Total War. The fog is a bit irritating though, i know because i had that on a map that i started making once lol...

I think what i did to fix it was make a really big skybox, much bigger than the actual map, and then just place the fog only around the actual map, so that it didnt fill the skybox. For some reason that seemed to fix it, and the skybox was covered by the fog like the rest of the map, so you didnt get the effect of having a foggy map and a clear skybox.

I hope that is of some help to you m8, keep up the good work, i like castle maps!

Noz
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Old January 14th, 2007   #23
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Default Re: Iswer's WIP

Oh, really? Ill try that out..

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Old January 16th, 2007   #24
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Default Re: Iswer's WIP

Nice looking maps. Lighting is great.


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Old January 28th, 2007   #25
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Default Re: Iswer's WIP

This map is becoming unplayable because of the fps..
Right now, when its a lightcompile, the fps really stink. Help me out! (there isnt a single door in the map).

However.. It looks better tho.. Ill show ya.










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Old January 28th, 2007   #26
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Default Re: Iswer's WIP

Hmm... Use system/caulk on every surface which you can't see?
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Old January 28th, 2007   #27
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Default Re: Iswer's WIP

wow that looks great with the light compile thow i suggest a new water shader maby like the one's in midgar v3 or SJC kashyyyk, and 2 ?'s
1.) which music did u decide on?
2.) why is it that ur using all tp and not doors since I've seen the FPS droop when multiple TP are ocuring

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Old January 28th, 2007   #28
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Default Re: Iswer's WIP

Quote:
Originally Posted by madcatmach2 View Post
wow that looks great with the light compile thow i suggest a new water shader maby like the one's in midgar v3 or SJC kashyyyk, and 2 ?'s
1.) which music did u decide on?
2.) why is it that ur using all tp and not doors since I've seen the FPS droop when multiple TP are ocuring
well, I know what water you mean, and I dont really know if that would fit into the map..
1.) I decided to have a wind-ambient as "music" and several other ambients as sounds all around the map - such as more wind at the wall, 'clink, clank'-sound in the forge, holy music in church, and so on.
2.) First let me ask. What's "tp"?

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Hmm... Use system/caulk on every surface which you can't see?
yes, ofcource.

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Old January 29th, 2007   #29
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Default Re: Iswer's WIP

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Originally Posted by iswer View Post
2.) First let me ask. What's "tp"?
didnt u say ur useing teleports insted of doors and what is the FPS anyway

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Old January 30th, 2007   #30
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Default Re: Iswer's WIP

Frames Per Second.
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