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SW:JK3 Modding, Mapping and Editing
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3356276
Weapon rigging.
Raz0r
November 13th, 2006 03:03 AM
I've made a thompson gun from scratch, first model ever.

I have no knowledge towards rigging or other aspets to getting it in game.

It has no materials/textures applied to it, just a plain old *.ms3d file.

Anyone want to help with this? PM me and i'll send you the file (It's being used for a world war TC, so i can't release.)

NOTE: They're thumbnails. (Click to enlarge)


3356277
Re: Weapon rigging.
stikk
November 13th, 2006 03:05 AM
I think rigging is just a simple matter of tags like tag_hand or something but i really dont know for sure.make sure you have the md3 exporter for milkshape,or does it come with it?i dont really know!
3356340
Re: Weapon rigging.
Jose Carlos
November 13th, 2006 04:27 AM
You don't rig weapons. And there is such a thing as the Master Sticky, which has tutorials for getting weapons in-game.
3356826
Re: Weapon rigging.
The One and Only
November 13th, 2006 10:02 AM
Just a little design tip: A soldier's Thomson M1 A1 would most likely use a straight magazine instead of a drum magazine, and have a noraml foregrip rather than the handle style.
3357467
Re: Weapon rigging.
Anson992
November 13th, 2006 02:28 PM
Yeah, I've known Thompsons to use straight magazines, but the model looks awesome, hope you can get it in game.
3357546
stikk
November 13th, 2006 03:12 PM
For more infomation on this mod go here http://www.miaoweb.net/forums/?mforum=wwtc

Well for a first model its absouletly great.Cant wait for you to get it done and send it to me.Thats one model down,about seven more
3358249
Re: Weapon rigging.
Raz0r
November 13th, 2006 10:05 PM
o.O!
How can it be awesome?! it's the first i've made....looks pretty dodgy to me.

@ani +one and only
Check the reference pic i used, it's pretty exact to that.
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