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Weapon rigging. I've made a thompson gun from scratch, first model ever. I have no knowledge towards rigging or other aspets to getting it in game. It has no materials/textures applied to it, just a plain old *.ms3d file. Anyone want to help with this? PM me and i'll send you the file (It's being used for a world war TC, so i can't release.) NOTE: They're thumbnails. (Click to enlarge) http://i2.photobucket.com/albums/y37...mpson-Grid.jpg http://i2.photobucket.com/albums/y37...son-Colour.jpg http://i2.photobucket.com/albums/y37...h_Thompson.jpg |
Re: Weapon rigging. I think rigging is just a simple matter of tags like tag_hand or something but i really dont know for sure.make sure you have the md3 exporter for milkshape,or does it come with it?i dont really know! |
Re: Weapon rigging. You don't rig weapons. And there is such a thing as the Master Sticky, which has tutorials for getting weapons in-game. |
Re: Weapon rigging. Just a little design tip: A soldier's Thomson M1 A1 would most likely use a straight magazine instead of a drum magazine, and have a noraml foregrip rather than the handle style. |
Re: Weapon rigging. Yeah, I've known Thompsons to use straight magazines, but the model looks awesome, hope you can get it in game. |
For more infomation on this mod go here http://www.miaoweb.net/forums/?mforum=wwtc Well for a first model its absouletly great.Cant wait for you to get it done and send it to me.Thats one model down,about seven more |
Re: Weapon rigging. o.O! How can it be awesome?! it's the first i've made....looks pretty dodgy to me. @ani +one and only Check the reference pic i used, it's pretty exact to that. |
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