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Re: Soul Caliber weapons What do you mean by "two sided"? I don't see where it's see through. If the faces are flipped then you need to flip the normals in your modelling software. |
Re: Soul Caliber weapons http://i93.photobucket.com/albums/l4...banana/kry.jpg this option isn't there when a texture map is loaded. |
Re: Soul Caliber weapons That's not going to have any effect in-game. Flip the normals. |
Re: Soul Caliber weapons Can you tell me how to do that? |
Re: Soul Caliber weapons Nevermind that. I got it. |
Re: Soul Caliber weapons No matter which way I turn the tags, it is always held the same way. |
Re: Soul Caliber weapons there is no hand tag it holds the weapon where ever the origian is as inyri said before |
Re: Soul Caliber weapons This Looks Realy Awesome! |
Re: Soul Caliber weapons Quote:
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Re: Soul Caliber weapons Quote:
http://i93.photobucket.com/albums/l4...a/shot0043.jpg Soul Edge HD |
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