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SW:JK3 Modding, Mapping and Editing
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Old October 17th, 2006   #11
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Default Re: Soul Caliber weapons

That is VERY strange... When I make a weapon, and get it into the game, the only way I can get the textures to work is to move them all to a different directory and change the directories in the SAB and SKIN files to where I moved them...
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Old October 17th, 2006   #12
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Default Re: Soul Caliber weapons

Here are pictures of the completed weapon.


Would anyone like to create the shader?
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Old October 18th, 2006   #13
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Default Re: Soul Caliber weapons

a skin would be even better.
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Old October 18th, 2006   #14
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Default Re: Soul Caliber weapons

there is a skin
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Old October 18th, 2006   #15
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Default Re: Soul Caliber weapons

Soul Edge WIP

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Old October 18th, 2006   #16
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Default Re: Soul Caliber weapons

Quote:
Originally Posted by Marshal Banana View Post
Here are pictures of the completed weapon.


Would anyone like to create the shader?
That.... is humongous. Looks like you've got the hand bolts a little off in the bottom pic. Might want to fix that if you haven't.


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Old October 18th, 2006   #17
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Default Re: Soul Caliber weapons

Do you think it's because the tags are off?
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Old October 18th, 2006   #18
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Default Re: Soul Caliber weapons

I think it's because you don't have the handle centered at 0,0,0


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Old October 18th, 2006   #19
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Default Re: Soul Caliber weapons

Eh?
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Old October 18th, 2006   #20
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Default Re: Soul Caliber weapons

The hilt (where you grasp the weapon) should be right around 0,0,0 on your grid. If it's off center, the entire model will be shifted. The top hand will be right at (or right below) 0,0,0, so you want to put the top of the sword's handle right above that.



Like that. See how it's centered?


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