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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old July 7th, 2006   #1
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exclaim Mods!!

simply:

*i want to modify assets such as...hm....in-game menu for example....how do i make it so someone gets it and just needs to put in base...not replace actual modified assets.

*how do i use idleinback?

*sumtin else i completely forgot....dont lock teh thread yet, i might remember


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Old July 7th, 2006   #2
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Default Re: Mods!!

Quote:
Originally Posted by -==Tseng==-
*i want to modify assets such as...hm....in-game menu for example....how do i make it so someone gets it and just needs to put in base...not replace actual modified assets.
Put it in a Pk3.


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Old July 7th, 2006   #3
 
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Default Re: Mods!!

Why would I lock the thread?
idleinback (I think) is used in the .sab of your saber/sword.

Also, moved to modding and editing, as it pertains to making a mod.

Herp. Derp.
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Old July 7th, 2006   #4
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Default Re: Mods!!

Many mods lock a topic once its been resolved. He might be afraid of the other questions being resolved before he can ask his other question.
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Old July 7th, 2006   #5
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Default Re: Mods!!

JK series mods have never really been ones to do that. It's kind of silly anyway, for the reason you described.


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Old July 7th, 2006   #6
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Default Re: Mods!!

It more happens on single forums where once you post in a topic it shoots back to the top of the list, to avoid seeing a thread again that got resolved last year.
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Old July 8th, 2006   #7
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Default Re: Mods!!

ya, he's right, i forgot and still can't remember, but w/e....I still don't get it
Quote:
Put it in a Pk3.
is it like, the same almost as skinning maybe?
where there's teh
Base\players\models\blah
do i hafta
base\assets\menu\blah ??
im lost


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Old July 8th, 2006   #8
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Default Re: Mods!!

OH! remembered
most of teh time, when i edit a jpg for my FFVII or misc, and save it, it doesnt load in-game...it sez, WARNING: REQUESTED FEATURE WAS OMITTED AT COMPILE TIME
so, ya, that's it, if i solve these two problems, im good to go


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Old July 8th, 2006   #9
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Default Re: Mods!!

Only bad thing about using idleinback in your .sab file (I finally figured what you guys said a few months ago) you don't get to use holsters. Sux 8)


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Old July 8th, 2006   #10
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Default Re: Mods!!

What do you mean you don't get to use holsters? Idleinback 1=goes in holster


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