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Mods!! simply: *i want to modify assets such as...hm....in-game menu for example....how do i make it so someone gets it and just needs to put in base...not replace actual modified assets. *how do i use idleinback? *sumtin else i completely forgot....dont lock teh thread yet, i might remember :( |
Re: Mods!! Quote:
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Re: Mods!! Why would I lock the thread? idleinback (I think) is used in the .sab of your saber/sword. Also, moved to modding and editing, as it pertains to making a mod. |
Re: Mods!! Many mods lock a topic once its been resolved. He might be afraid of the other questions being resolved before he can ask his other question. |
Re: Mods!! JK series mods have never really been ones to do that. It's kind of silly anyway, for the reason you described. |
Re: Mods!! It more happens on single forums where once you post in a topic it shoots back to the top of the list, to avoid seeing a thread again that got resolved last year. |
Re: Mods!! ya, he's right, i forgot and still can't remember, but w/e....I still don't get it Quote:
where there's teh Base\players\models\blah do i hafta base\assets\menu\blah ?? im lost |
Re: Mods!! OH! remembered most of teh time, when i edit a jpg for my FFVII or misc, and save it, it doesnt load in-game...it sez, WARNING: REQUESTED FEATURE WAS OMITTED AT COMPILE TIME so, ya, that's it, if i solve these two problems, im good to go |
Re: Mods!! Only bad thing about using idleinback in your .sab file (I finally figured what you guys said a few months ago) you don't get to use holsters. Sux 8) |
Re: Mods!! What do you mean you don't get to use holsters? Idleinback 1=goes in holster |
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