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SW:JK3 Modding, Mapping and Editing
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Old June 4th, 2006   #1
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Default bots unable to turn

As I was playing the game, I noticed that one of the bots moved but it couldn 't turn at all... It was running but it was like it was facing a certain direction...

I checked the .jkb file but I can 't seem to find what may be wrong and maxturn was set to 360...

Does anyone know something about it?

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Old June 4th, 2006   #2
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Default Re: bots unable to turn

Mabye they dont WANT to turn, hmmm?

Just kidding. Bots are odd little things, theyll walk backward, get stuck(though thats not exactly their fault) and run away from you. Dont worry about it too much, its not really a glitch or a problem.
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Old June 4th, 2006   #3
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Default Re: bots unable to turn

and thats why i use npc's there way smarter and dont run away from me

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Old June 4th, 2006   #4
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Default Re: bots unable to turn

bots tend to run sideways, backwards, and jump off the levels or ifnd the fastest way to die, unless your in their range they'll most like kill themselves before you can get to em, use npcs

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Old June 4th, 2006   #5
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Default Re: bots unable to turn

The map you're using probably has extremely sub-standard bot routing. So, it's really nothing to worry about.
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Old June 5th, 2006   #6
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Default Re: bots unable to turn

Thank you guys for your help. Especially about the npc stuff. I didn 't know they were formidable opponents...

As for my problem, I found out what was wrong. The bot's .jkb file included spaces between the name , for example "Mace Windu". When I renamed the file to "Mace_Windu" everything worked just fine...

The Dark Side of the Force is a pathway to many abilities... some considered to be unnatural....
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