Hi, I'm a noob here and with radiant, so be easy on me
I'm using GTKRadiant v1.50 to make a JK3 map
When I apply textures in radiant, it looks fine and all...but when I'm testing it, the custom textures (that I made) appear as a white gridline. The textures from the game (yavin, bespin..etc...) appear perfectly normal.
the texture problem will most likly be u dont have the right pixel size. pictures will show up in radaint no matter the pixel size, but ingame, they have to be only surton numbers : 1 2 4 8 16 32 64 128 256 512 1024
the smallerest i have ever used was 16 *16 and that is if i want a whole wall to be one colour. 64 would be the smallest i would use normaly. and 512 would be the bigest i would use.
u can use any combo, 128*256, 512*256, 64*512
use photoshop or somthing to change the pixel size of your textures and they will start to work i am guessing
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