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-   -   Solution to npc problems (http://forums.filefront.com/sw-jk3-modding-mapping-editing/223042-solution-npc-problems.html)

salvatorleon October 29th, 2005 01:02 AM

Solution to npc problems
 
i dont know if somebody figured this out yet but i came up with a plan on how to solve the "npc extensions too large" problem with models like "vm" ( ex. maulvm vadervm ). 1st. open the .pk3 file then go to ext_data then to npcs folder 2nd. open the "filename".npc with notepad youll see some codes in there 3rd. delete some lines there but not the important ones like the "very first line at the top", "the brackets { , } " and the "playermodel line". 4th. save it and ur done. I told this so u wont download the patch 1.01 anymore. I downloaded it and it sucks because it doesnt work, i try to run the application but it says "cant find blah blah blah" i re-installed jka and it still says that. well, you can use what i said for multiplayer purposes or even singleplayer.
NOTE: when you use it at singleplayer, ( using the npc spawn command ), the npc you spawned will be weaponless and you can 1 hit KO him.

TubbyTim October 29th, 2005 07:14 AM

Re: Solution to npc problems
 
Ummm....interesting but stupid at the same time. (sorry) I think that's cool but that should be really a seperate mod and not replace the models...Also did you ask permission before you edited ppls' models? O and as for you patch prob. Re d/l the patch, uninstall jk3, reinstall jk3, restart comp, then reapply the patch. That should work...

salvatorleon October 30th, 2005 07:50 PM

Re: Solution to npc problems
 
yeah, it was a bit stupid. i just want to say sorry, i didnt know it was bad to change it without the creator's permission ( i thought that as long as i am not taking credit for what is not mine is still good ). thanks for the comments

TubbyTim November 1st, 2005 07:37 PM

Re: Solution to npc problems
 
Well yeah I guess your right...I'm sorry lol Yeah as long as you don't take ANY credit and don't release it it's probably not hurting any1 is it? And no it really wasn't that stupid I'm impressed that you figured all that out lol Kudos to you! ( I was in a bad mood when I said that...)


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