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hilt question how do i get my hilt to work, i have made it into pk3, it is called the Icy Desann here the link...........http://files.filefront.com/Links_Ice.../fileinfo.html if you can make it work then thanks alot and then it can be Link's and ..... Icy Desann :P if you do fix give me the link to the download :bows: |
Re: hilt question Do you have a .sab file? |
Re: hilt question sab file???? i only had the model file |
Re: hilt question Sabers won't work without a saber file. Look at one someone else has made and you should be able to adequately copy it and change what you need to. |
Re: hilt question you have to add and edit .sab file. It contains in asset1.pk3. Extract asset1.pk3 (only ext_data/sabers/(select a saber). Learn that file - it is easy to understand. Remember, if the server dont have your model - you only see broken saber. The easy way is you edit a existing saber such as single_1.sab, and set the value of model to you model file. So, only you can see,although the server dont have your model. Have fun:) |
Re: hilt question thanks guys and gals, im made up now :P :D XD |
Re: hilt question ok i got the single_1.sab file and the saber shaders and effects, do i just stick them in the same folder then make into a pk3? |
Re: hilt question no. in a folderSystem like this: effects> "your effects" ext_data> sabers> "single_1.sab" gfx> "effects, blood, w/e" models>weapons2>single_1> "your model -files" ("*.glm, *.uvw -texture, *.qc") shaders> "your shaders" sound>weapons>single_1> "your sounds" textures> "yea, your textures" all the folders should be pk3: ed. (you know how to??) |
Re: hilt question when you said the same folder, i assume the same folder that you extract from asset1.pk3 as iswer mean. In addition, you can create your own pk3, let s say link.pk3. This pk3 contain thing as iswer mentioned. by the way, models>weapons2>single_1> "your model -files" ("*.glm, *.uvw -texture, *.qc") it can be but no need to have that .uvw, .qc. In this folder, it contains model.glm, .skin, and .jpg. |
Re: hilt question yes i can make pk3's i just needed to know the specific folders to make it work thanks iswer great help, and oodoo and inyri forge, guys and gals are great |
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