Notices

Go Back   FileFront Forums > The Games! > Star Wars: Jedi Knight Series > Jedi Knight III: Jedi Academy > SW:JK3 Modding, Mapping and Editing

Remember Me?

SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Display Modes
Old August 3rd, 2005   #1
Spared no expense.
 
Lazerbeak's Avatar
 
Join Date: April 29th, 2005
Status: Available
213 posts, 0 likes.
Rep Power: 0
Lazerbeak is a n00b
Default Working on a skin, need some help

Before I get down to explaining my problem, I'll tell you what it is I'm working on. I'm certain that you're all familiar with Sith-J-Cull's "Jurancor Park" map, correct? Well, as a Jurassic Park nut, I've been working on making the experience more "complete" for myself, so to speak, by making a few JP inspired skins (I even made myself an Alan Grant skin ). One of these is a reskin of Mars Marshall's landspeeder model based on the automated tour vehicles seen in the movie.

My problem is this, I'd like to have that Jurassic Park logo seen on the doors of the real car be on the sides of the speeder, but the sides (the bits with the grilles) share the same texture, leading to the logo being flipped on one side.

Is it at all possible to get that logo on the sides without being flipped, and if so, how?

I've included a pic showing the skin so far. If, by any chance, more pics are required, I'll post them. Thanks for reading.
Attached Thumbnails
Working on a skin, need some help-speederjp.jpg  
Lazerbeak is offline   Reply With Quote
Old August 3rd, 2005   #2
Second Tier Wise-ass
Master
 
.The Deviant's Avatar
 
Join Date: March 6th, 2005
Status: Available
1,385 posts, 0 likes.
Rep Power: 0
.The Deviant is nobody special
Default Re: Working on a skin, need some help

I've been having a similar problem with the Mandalorian model. I've been trying to seriously get indepth with the chest armor, but anything I do is mirrored because of the way the armor is mapped.
.The Deviant is offline   Reply With Quote
Old August 3rd, 2005   #3
[Insert User Title Here]
 
Inyri Forge's Avatar
 
Join Date: March 15th, 2005
Location: Chicago
Status: Debating whether or not to post.
16,452 posts, 517 likes.
Rep Power: 43
Inyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured One
Default Re: Working on a skin, need some help

Quote:
Originally Posted by Lazerbeak
Is it at all possible to get that logo on the sides without being flipped, and if so, how?
I have no idea how vehicles work with compilation, but the only real way to get that fixed, I think, would be to reassign what texture is on that mirrored surface, so it's not pointing to the same texture. That way you could flip or or whatnot to get it facing the right direction.


Inyri Forge is offline   Reply With Quote
Old August 3rd, 2005   #4
Second Tier Wise-ass
Master
 
.The Deviant's Avatar
 
Join Date: March 6th, 2005
Status: Available
1,385 posts, 0 likes.
Rep Power: 0
.The Deviant is nobody special
Default Re: Working on a skin, need some help

That's just it though. it isn't another string in the .Skin file. (.veh files I don't have the slightest, but I'm assuming they're similar.) It's mirrored on because of the way it was mapped, meaning I'd have to totally UVWmap it again to unmirror it. However, I'm hoping there is another way to do this.
.The Deviant is offline   Reply With Quote
Old August 3rd, 2005   #5
[Insert User Title Here]
 
Inyri Forge's Avatar
 
Join Date: March 15th, 2005
Location: Chicago
Status: Debating whether or not to post.
16,452 posts, 517 likes.
Rep Power: 43
Inyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured One
Default Re: Working on a skin, need some help

Quote:
Originally Posted by Haruki
It's mirrored on becausue of the way it was mapped, meaning I'd have to totally UVWmap it again to unmirror it.
No you wouldn't. If you can modify the .skin (for weapons I know this involves re-applying the skin in the MD3) you can assign two different textures - one for each side. Then it would simply be a matter of flipping the logo so it's facing the right way on one of the textures, and applying that texture to the mirrored section.


Inyri Forge is offline   Reply With Quote
Old August 3rd, 2005   #6
Second Tier Wise-ass
Master
 
.The Deviant's Avatar
 
Join Date: March 6th, 2005
Status: Available
1,385 posts, 0 likes.
Rep Power: 0
.The Deviant is nobody special
Default Re: Working on a skin, need some help

Let me show you optically what I mean(removing the caps, mind you);
Code:
torso_pads1,models/players/vespa/boba_bodypink.tga
torso_pads2,*off
torso,models/players/vespa/boba_bodypink.tga
jetpack_rocket,models/players/vespa/boba_jetpackpink.tga
jetpack,models/players/vespa/boba_jetpackpink.tga
jetpack_middle,models/players/vespa/boba_jetpackpink.tga
torso_tassle,*off
r_arm,models/players/vespa/boba_bodypink.tga
r_arm_wristarmor,models/players/vespa/boba_jetpackpink.tga
l_arm,models/players/vespa/boba_bodypink.tga
l_arm_wristarmor,models/players/vespa/boba_jetpackpink.tga
l_hand,models/players/mbmandy/boba_hands.tga
torso_cape,*off
torso_larmdecal,models/players/vespa/boba_larmalpha.tga
torso_chest,models/players/mbmandy/boba_alphaclean.tga
torso_paul,*off
hips,models/players/vespa/boba_bodypink.tga
hips_knees,models/players/vespa/boba_bodypink.tga
hipplates,models/players/vespa/platepink.tga
rtibplate,models/players/vespa/platepink.tga
ltibplate,models/players/vespa/platepink.tga
l_leg,models/players/vespa/boba_bodypink.tga
r_leg,models/players/vespa/boba_bodypink.tga
hips_holster,models/players/vespa/holsterpink.tga
hips_holster2,models/players/vespa/holsterpink.tga
sack,*off
l_ammo,*off
r_ammo,*off
head,*off
head2,models/players/vespa/boba_headpink.tga
The thing is, the one in Bold/italics is the only thing pointing toward the torso itself. The others in bold are the only other parts related to the torso.

Are you telling us to add another string in the .skin file? If so, how would I do that to this specific part?
.The Deviant is offline   Reply With Quote
Old August 3rd, 2005   #7
The Supernatural cannot wait.
Padawan
 
.theChaotic's Avatar
 
Join Date: July 29th, 2004
Location: The Golden State
Status: Available
354 posts, 0 likes.
Rep Power: 24
.theChaotic is a n00b
Default Re: Working on a skin, need some help

Inyri is right from what I can see, in theory. However there's nothing like a torso_left or torso_right on the model there's only a torso UV map which would make it impossible to mirror in that method.

EDIT: Dang Haruki beat me to it and said it more clearly.

.theChaotic is offline   Reply With Quote
Old August 3rd, 2005   #8
[Insert User Title Here]
 
Inyri Forge's Avatar
 
Join Date: March 15th, 2005
Location: Chicago
Status: Debating whether or not to post.
16,452 posts, 517 likes.
Rep Power: 43
Inyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured OneInyri Forge - the Honoured One
Default Re: Working on a skin, need some help

Oh, I see. I was thinking in terms of parts, you were thinking in terms of a single object. I was thinking of it in a different way


Inyri Forge is offline   Reply With Quote
Old August 3rd, 2005   #9
Mutated Inyri Clone No#00001.5
 
Almighty_gir's Avatar
 
Join Date: July 20th, 2004
Location: england
Status: neurotically yours.
1,389 posts, 0 likes.
Rep Power: 25
Almighty_gir is a n00b
Send a message via AIM to Almighty_gir
Default Re: Working on a skin, need some help

speak to me on msn. ill have to re-map part of it. but its easily possible =]


Almighty_gir is offline   Reply With Quote
Old August 3rd, 2005   #10
Spared no expense.
 
Lazerbeak's Avatar
 
Join Date: April 29th, 2005
Status: Available
213 posts, 0 likes.
Rep Power: 0
Lazerbeak is a n00b
Default Re: Working on a skin, need some help

I think I have the same problem Haruki does.

If it helps, here's the texture for the body of the craft. As you can see, the bit with the grille (where I need the logo) is only one texture. This texture is mirrored onto the other side. The whole thing is part of the "hull" surface in the .skin file.
Attached Thumbnails
Working on a skin, need some help-hull.jpg  
Lazerbeak is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Help] working on my first skin and need some help G3NOM3 SW:JK3 Modding, Mapping and Editing 2 March 13th, 2010 05:35 PM
Sounds in skin not working... Pande SW:JK3 Modding, Mapping and Editing 4 December 30th, 2008 10:15 AM
Head Request(for a skin i am working on) Vek892 SW:JK3 Modding, Mapping and Editing 1 October 19th, 2006 05:27 PM
Skin Not Working On My Server YELLOWCAKE MoH Mapping, Modeling and Skinning 2 December 24th, 2004 10:57 AM
Darn skin not working sephfire SW:JK Modding, Mapping and Editing 2 September 24th, 2003 09:05 PM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind