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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old May 9th, 2005   #1
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Talking Making a reskin its own model

i have made 2 reskins of player models and a reskin of a katana and i wold liek to know how i can make it so that they are their own models so that i could have both them and the originals in my base and pick wich one i want i have pakscape and other tools so any help will be greatly appritiated thanks
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Old May 9th, 2005   #2
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Default Re: Making a reskin its own model

http://jediknight2.filefront.com/fil...r_Idiots;18746

http://jediknight2.filefront.com/fil...orial_FAQ;2247
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Old May 9th, 2005   #3
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Default Re: Making a reskin its own model

thanks for helping with the skins now all i need is help with the saber... does it work the same??? i would imagine is would be different since its a weapon... but if you can help thanks
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Old May 9th, 2005   #4
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Default Re: Making a reskin its own model

Texture mapping is universal so its same as skinning a player model, just clumped together more.

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