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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old April 21st, 2005   #11
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Default Re: Vampire Mod

Thats a good idea, ofcourse you can consider gathering a group of modders and work altogether to make this mod, but I wouldnt really recommend you that unless YOU DO KNOW how to mod.


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Old April 21st, 2005   #12
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Default Re: Vampire Mod

Well it sounds to me like he wants a bunch of new models, both player and weapon, and he doesn't know how to do anything to help with it.

People aren't even willing to make one requested model, for the most part... the odds of them doing a complete mod for you (like this one) are probably less than 0%.


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Old April 21st, 2005   #13
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Default Re: Vampire Mod

Indeed, specially since you want something more complicated than some models or skins.


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Old April 21st, 2005   #14
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Default Re: Vampire Mod

I just uploaded this into here for a idea for anyone wanting to do a mod with no ideas. Dont have to be jerks about it

You always thought you were safe inside your house... You never notice the random hair in your carpet or the mess on the ceiling.... Untill its to late.... Call 1-800-IKILLMONKEYSWITHMYBOOMSTICK and you shall live.

Its cool to
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Old April 21st, 2005   #15
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Default Re: Vampire Mod

Do you really think a modder would have no ideas...? And we are not being jerks, because we were just giving you ideas, the fact that you might feel offended by those ideas its not our fault...>_>


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Old April 22nd, 2005   #16
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Default Re: Vampire Mod

meh.. vampire lsayer on hl kinda sucked, and the maps werent great either... but Zombie Panic? now were talking! no biut it would be cool to have this kinda thing for jka... maybe like, alien v predator XD and how you decribed it, except vampires = alien ... yeah i jsut watched the film.. lol...

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Old April 28th, 2005   #17
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Default Re: Vampire Mod

Since the game is so old and ALOT of people have moved on, your best bet would be to learn these things your self. There is ALOT to work with for a mod (textures, skins, models, ect) and alot has already been contributed to this game, you just need to organize it to fit your needs. I would suggest TRYING to get a mod team together and working this out. If I where you personally, I would DL and learn the following:

Behave ed-scrip maker
GTKRadiant_map maker
an art program-for skins/textures (I use photoshop)

I have tried many times in the past to get a mod going, and few people are willing to help. Yet because this engine is mod friendly and I have studied it for a few years, I still enjoy it and am still modding for it. Right now I am working on a couple different mods that HOPEFULLY will eventually see the light of day...all which I amm basically doing by myself. So from one person to another, LEARN THE ENGINE...it is the most probable way you are ever going to see such a mod for this game. Peace!
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