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-   -   Raident... Buttons??? (http://forums.filefront.com/sw-jk3-modding-mapping-editing/184571-raident-buttons.html)

the heritic March 23rd, 2005 10:30 PM

Raident... Buttons???
 
You know in the map sith counsil how you press a butten and a door opens or than really cool duel thing come down on top of you...

How the Hell do you do that....

And something else...

NONE OF MY TELEPORTERS ARE WORKING

I make them and it says.. (null destaination not found) or something.

I really need help on this to so if someone could help me... this week... it would be great.

Pb2Au March 24th, 2005 05:02 AM

Re: Raident... Buttons???
 
Bind a playeruse trigger to the door (func_door) and the dueling arena (as a func_plat). Delay the door to the time it takes the func_plat to make it to the bottom, so that the door opens right when the arena is hitting the ground. Then remember to make it toggleable, so that when you hit the button the arena doesn't come down and then go back up before you can get in it. Actually, a delay on the func_plat would be cool. You could press the button, have the arena come down, get on, then the door would shut and your dueling stage would slowly elevate into some type or arena (lit by spotlights, fires, rift crystals, whatever the theme you're trying for. If it's clan you can have spectator seats here and a separate elevator going down to the door to line up the next duel. Just remember to add the delay on the elevator to the door tag, on top of the descension time, to make stuff run smoothly. Then link the trigger to the dueling pad, all the doors you want to let duelist onto the pad, and maybe some other cool effects.


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