The Intro
I am working on a new mod called RealJedi. Please Note: It has nothing to do with realistic or realism.
It is an economy based reward system. You earn money with damage and can spend it on common game items. There is a nice looking categorized menu w/ icons for purchasing. There are a few changes such as more jetpack controls (added duck & walk), distrupter pistol, force regen based on stance, active sabers, saberless (force-only).
I have a lousy site at
http://jka.hub-cafe.net/ where you can download the client and server package for windows only (currently).
The Problem
What I am looking to do it to change the Speeder vehicle physics to allow for a smooth race on hilly terrain and realistic angles over terrain. I'm quite terrible with the vector math involved with vehicles. The best I've done is to remove the sparks and stand stop of hitting a steep slope by change VehicleImpact(). Has anyone messed around with this and have any ideas? If you have any will to add anything to my mod that you've created, let me know.
Future plans involve a "Last Man Standing" and "Team Strike" modes that are elimination types.
I hope to add Racing entities for a "Swoop Race". Once I make the racing smoother.
If anyone has any ideas or thoughts, drop me a reply.
Thanks