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Taters-N-Cheese October 20th, 2004 08:12 AM

Sky Shader Problems
 
It seems that when I load a sky shader to a map I'm doing, the game gets really glitchy.

I added a sky, b_bk, to the inside surface of a brush, then saved and bsp-ed it. When I got ingame, though, the game was jumpy and EXTREMELY slow. This also happened with the Dosuun texture. How do I fix this? Any help would be hot.

Thanks,

TATERS :naughty:

MeusH October 21st, 2004 05:05 AM

Re: Sky Shader Problems
 
Don't use b_bk! Use sky like "yavin", but never "yavin_ft, yavin_bk"

Skyshader is a hemisphere that draws all "yavin_x" textures inside.

b_bk is just a texture..

I hope you get it now :)

Taters-N-Cheese October 21st, 2004 09:24 AM

Re: Sky Shader Problems
 
Thanks, MeusH! You're my new hero!

It works! BTW- Look for yourself in the readme! I recognize any help that I get from others! Thanks again!

:D

Catchya Later

TATERS :naughty:

MeusH November 4th, 2004 06:04 AM

Re: Sky Shader Problems
 
No problem! Just give me the link to your map :)


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