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Sky Shader Problems It seems that when I load a sky shader to a map I'm doing, the game gets really glitchy. I added a sky, b_bk, to the inside surface of a brush, then saved and bsp-ed it. When I got ingame, though, the game was jumpy and EXTREMELY slow. This also happened with the Dosuun texture. How do I fix this? Any help would be hot. Thanks, TATERS :naughty: |
Re: Sky Shader Problems Don't use b_bk! Use sky like "yavin", but never "yavin_ft, yavin_bk" Skyshader is a hemisphere that draws all "yavin_x" textures inside. b_bk is just a texture.. I hope you get it now :) |
Re: Sky Shader Problems Thanks, MeusH! You're my new hero! It works! BTW- Look for yourself in the readme! I recognize any help that I get from others! Thanks again! :D Catchya Later TATERS :naughty: |
Re: Sky Shader Problems No problem! Just give me the link to your map :) |
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