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-   -   a question...or?... (http://forums.filefront.com/sw-jk3-modding-mapping-editing/127225-question.html)

iswer June 1st, 2004 08:15 AM

a question...or?...
 
I want to ask about how to create a model solid?
and a warning...in gtkradiant 1.4.0 I had much problems.
I uninstall it and installed an older version.
now all the problems works like it should.

GothiX June 1st, 2004 08:18 AM

Re: a question...or?...
 
The problems work like they should? Heh, you suck at English.

Anyway, use brushes with system/physics_clip.

iswer June 1st, 2004 08:20 AM

Re: a question...or?...
 
but in some maps, the models are solid!
and I know I suck at english.
everyone say that!

GothiX June 1st, 2004 08:44 AM

Re: a question...or?...
 
So, as I just said, place brushes with system/physics_clip where the models are.

Joe_normal380 June 1st, 2004 11:05 AM

Re: a question...or?...
 
Right... you won't see the clip brushes in-game... if you only have a few models you can add the key/value spawnflags 6. Although I'm not suer how sparingly you should do that (and it doesn't work with misc_model_static)...

GothiX June 1st, 2004 11:45 AM

Re: a question...or?...
 
Never use that, except on large, simple models (i.e. terrain, which it was designed for), because it can screw up your map BADLY.

Joe_normal380 June 1st, 2004 11:50 AM

Re: a question...or?...
 
I didn't know it could mess up my map:eek: ....
thanx for the heads up... I'll be keeping that in mind...
...."terrain" = rocks and desert-mountain-style stuff?

GothiX June 1st, 2004 11:59 AM

Re: a question...or?...
 
No, terrain are the large hill models.

iswer June 2nd, 2004 06:28 AM

Re: a question...or?...
 
ok,thanks. I "think" I dont have that problem now...

Kahn June 2nd, 2004 02:27 PM

Re: a question...or?...
 
umm i use this: spawnflags 2

Seems to work for me, jsut type taht int he box when u press N.

Gothix, anything wrong with useing that?


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