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-   -   target_give (http://forums.filefront.com/sw-jk3-modding-mapping-editing/126232-target_give.html)

MeusH May 26th, 2004 09:39 AM

Re: target_give
 
Okay. Thanks.

Dark Maul May 26th, 2004 02:45 PM

Re: target_give
 
Is there anyway to make health paks respawn? would a count and wait value work?

moberemk May 26th, 2004 03:35 PM

Re: target_give
 
In SP? Naw, they made it so that you had to struggle. If you had an infinite health supply then you would die instantly.
However, in MP, you just need to make a really short wait value. Although, if it is for SP, one way is to put a trigger_hurt with a value of -1. In MP, instant death; In SP, added health and armor.

GothiX May 27th, 2004 12:32 AM

Re: target_give
 
Quote:

Originally Posted by Dark Maul
Is there anyway to make health paks respawn? would a count and wait value work?

Quote:

Originally Posted by GothiX
Set the "wait" value on a medpack to "1", that'll give about infinite health.

Reading is hard, isn't it?

MeusH May 27th, 2004 02:14 AM

Re: target_give
 
moberemk, i tried it, and it kills instantly.
For SP, I'd recommend script.

moberemk May 27th, 2004 04:43 AM

Re: target_give
 
In what, SP? That's odd. I've run many an MP map in SP, to take a look at them and search for secret passages, and every time someone has used that to create a bottomless pit, it just gives me more health/shields.

Dark Maul May 27th, 2004 05:03 AM

Re: target_give
 
Quote:

Originally Posted by GothiX
Reading is hard, isn't it?

but that is for mp, right? i'm sorry if i wasn't clear. i meant sp.


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