FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   SW:JK3 Modding, Mapping and Editing (http://forums.filefront.com/sw-jk3-modding-mapping-editing-528/)
-   -   Alpha Channels (http://forums.filefront.com/sw-jk3-modding-mapping-editing/123862-alpha-channels.html)

TK 409er May 8th, 2004 06:38 AM

Alpha Channels
 
I don't know what you guys know about coding but I'm curious about alpha channels-

I want to know how to make a texture with an alpha channel but don't know how-

the real question: how does one put alpha channels in a texture so shaders can be applied?

TK~

TK 409er May 8th, 2004 06:28 PM

Re: Alpha Channels
 
anyone?

Evil_Jedi May 8th, 2004 09:31 PM

Re: Alpha Channels
 
wuts an alpha channel???

moberemk May 9th, 2004 06:30 AM

Re: Alpha Channels
 
Hmm. Let's analyze this logically. Alpha means first, so first channel. Logically, there must therefore be several channels, and the alpha channel is the first of many.

TK 409er May 9th, 2004 07:15 AM

Re: Alpha Channels
 
let's put it this way-

an alpha channel is a codeing for an image that allows shaders to show through an image- for example there are alpha channels for all the "color change" things in your player choice for jaden. the alpha channels are what allows the color shader to be applied on spicific area of the skin image-

does that clarify?
I'm hopeing that's right-

[HOD]PK May 9th, 2004 02:04 PM

Re: Alpha Channels
 
Ya, there's normally 3 different channels in a digital picture: Red, Green, and Blue (I think). (Channels are like different layers of a picture, each one using only 1 color in different shades, and when put together they make the picture.) The alpha channel is another channel that holds a black/white representation of the picture. If you set up the shader the right way, the whiter areas will be more visible than the darker areas, and totally black areas are invisible. I know the code and everything, but I still haven't been able to get Photoshop to save an alpha channel in a Targa (.tga) format... it just doesn't work. Maybe my version's outdated... it's 1.7.

TK 409er May 9th, 2004 06:09 PM

Re: Alpha Channels
 
1.7! wow I got 7.0

what's the code because I would like to try- I want my shader to show through an image- and I don't know how to do that.

[HOD]PK May 9th, 2004 07:20 PM

Re: Alpha Channels
 
oops... typo! LOL! I've got 7.0. :o I'm looking for the code right now.

[HOD]PK May 9th, 2004 07:29 PM

Re: Alpha Channels
 
I got it! Okay, here's the link, because it won't come out right in these forums:

http://planetquake.com/qworkshop3/tu...nel/index.html

The code is in there somewhere.


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.