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SW:JK3 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old February 21st, 2004   #1
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Default Problem with ModView

First when i wanted to open a .glm file it says blablabal/_humanoid file not found. Then i extracted the whole players folder and treid it again now it says "Filesystem made call without initialiation" . Can you help me plz?
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Old February 22nd, 2004   #2
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Default Re: Problem with ModView

All you have to do is to have your directories like this:
E:\games\ja\gamedata\base\models\players\_humanoid
and
E:\games\ja\gamedata\base\models\players\modelname
This is just an example. What I mean is that you have to put the models folder in your gamedata\base directory, then everything should work fine...
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Old February 22nd, 2004   #3
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Default Re: Problem with ModView

Thx. It works now.
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Old June 29th, 2004   #4
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Default Re: Problem with ModView

I got a question! where in the hell do i extract this!
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Old June 29th, 2004   #5
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Default Re: Problem with ModView

Ehm...
Quote:
Originally Posted by Me
you have to put the models folder in your gamedata\base directory, then everything should work fine...
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Old June 29th, 2004   #6
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Default Re: Problem with ModView

..What he said, just extract those files to the base folder and folder paths get set up automatically.
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