February 11th, 2004
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#14 |
| Walsfer Jackal scout 
Join Date: December 7th, 2003 Location: Texas Status: Around here somewhere Rep Power: 26 | Re: The best maps of JKA Quote: |
Originally Posted by WadeV1589 GothiX it wasn't designed purely for plain fighting, no moddable game is. They're designed to give you a core from which you expand. The modding community would be insanely dull if all people did was mod Jedi stuff. You're part of a Matrix Mod, you're telling me that's going to be plain fighting? The complexity of the Matrix summed up by fighting? If that's the case the mod is gonna be quite crap. I hope it's a lot more.
JA is a game with many aspects, their is the honour stuff (which you and me both dislike), there are vehicles ranging from animals to ships and bikes, there is the ability to create complex strategies thanks to siege, Icarus gives you the ability to create a Tomb Raider style puzzle mod if you so wish.
I agree with you to a point, but to say JA is a plain fighting game is totally wrong. It is whatever you want it to be and have the patience to mod it to be. |
I agree with Wade, to me the game play is just for fun. The bikes and ships don't have to be for just siege. They can be for anything. But we all have our own opinions to what we think so no haten here though.
Anyone got anymore fancies to good maps? |
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