Quote:
Originally posted by swelsh I understand that the GeForce 4 is recommened for this game but while browsing for prices on it I came across variations on it
e.g. 64MB CREATIVE GEFORCE 4MX440+TV+DDR RET
64MB GEFORCE 4MX440+TV+DDR RETAIL
I was hoping I could be told what these mean as I don't want to buy the wrong card just incase those letters are important.
Thanks for any help. |
Answering the first post...
There a two different GeForce4 lines (three if you count the mobile GeForce4 Go): the MX line, and the TI line. The MX are essentially the "bargain-brand" performance card. They are good cards for the money you pay but will effectively be obselete with next-generation games like Unreal Tournament 2003 and Doom 3. There are three MX cards, the MX460, MX440, and MX420.
The GeForce4 MX 460 has a 300MHz GPU clock and a 275MHz memory clock. The MX 440 is clocked internally at 270MHz with a 200MHz memory clock. Finally the entry-level GeForce4 MX 420 is clocked at 250MHz core with 166MHz memory.
Quote from
http://anandtech.com/showdoc.html?i=1583&p=6 :
It turned out that the NV17M was eventually going to be a desktop part as well under the codename NV17, which is what we had always known as the GeForce3 MX. The major problem with this name is that the NV17 core lacks all of the DirectX 8 pixel and vertex shader units that made the original GeForce3 what it was. Instead, the NV17 would basically be a GeForce2 MX with an improved memory controller, multisample AA unit, and updated video features; another way of looking at it would be the GeForce3 without two pixel pipelines or DirectX 8 compliance. The problem most developers will have with this is that the uneducated end user would end up purchasing the GeForce3 MX with the idea that it had at least the basic functionality of the regular GeForce3, only a bit slower. While in reality, the GeForce3 MX would not allow developers to assume that a great portion of the market had DX8 compliant cards.
Luckily NVIDIA decided against calling the desktop NV17 the GeForce3 MX, unfortunately they stuck with the name GeForce4 MX. This is even more misleading to those that aren't well informed as it gives the impression that the card at least has the minimal set of features that the GeForce3 had - which it doesn't.
More specifically, the GeForce4 MX features no DirectX 8 pixel shaders and only limited support for vertex shaders. The chip does support NVIDIA's Shading Rasterizer (NSR) from the original GeForce2 but that's definitely a step back from the programmable nature of the GeForce3 core.
Instead of the MX line, I would highly recommend the ATI Radeon 9000 Pro, which is cheaper and faster.
link:
http://anandtech.com/showdoc.html?i=1655
The TI line is definetly better and consists of the TI4200, TI4400, and the TI4600. I really dont feel like sharing my opinion and will instead link you to Anandtech:
http://anandtech.com/showdoc.html?i=1583&p=5
and:
http://www.anandtech.com/video/showdoc.html?i=1608&p=1
and:
http://anandtech.com/showdoc.html?i=1643
And yes, I like Anandtech. I going to the same school(NCSU) he goes to and trust his site.