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SW:JK Problems, Errors and Help
Jedi Outcast: Jedi Knight II not working? Need Help? Post all your problems here!

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Old May 14th, 2003   #1
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Default Allow Emotes on Servers?

hey guys, for LAN'ing purposes specifically I need the command to allow emotes on the server so we can bind emotes to keys and such. Been searching my cmd list for hours and a few other things, but no luck. Any ideas? =\

Koora
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Old May 15th, 2003   #2
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Depends on which mod you're using. JA and V admin mods you can type /aminfo in the console for a list of the emotes.
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Old May 16th, 2003   #3
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oh. so there isnt a command that enables them? like /g_allowemotes or something? when we try to do them like "amsaber" or "amtaunt" it says "unknown cmd" =\ any idea?
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Old May 17th, 2003   #4
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Default Answer

g_mAllowKiss
g_mAllowHug
g_mAllowSit
g_mAllowSit2
g_mAllowNodShake
g_mAllowTaunt
g_mAllowSpin
g_mAllowSpin2
g_mAllowWave
g_mAllowThumbs
g_mAllowPunch
g_mAllowCrossArms
g_mAllowLaugh
g_mAllowWave2
g_mAllowDontKnow
_mAllowComeOn
g_mAllowTaunt2
g_mAllowKneel
g_mAllowHandHips
g_mAllowPoint
g_mAllowScratch
g_mAllowBeg
g_mAllow****y
g_mAllowFlip
g_mAllowTossBack
g_mAllowTossOver
g_mAllowTossUp
g_mAllowWait
g_mAllowSurrender

Set this cvars to 1 and then you can do the commands.
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Old May 18th, 2003   #5
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hmm, didnt work
I typed /cvar 1 first

and then tried doing all the /g_mAllow's and it said it was an unknown cmd
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Old May 26th, 2003   #6
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If you are using JA Mod 1.2 or 1.3, the emotes are defaulted to enabled.
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Old May 26th, 2003   #7
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Default yep

the main thing is when u go to bind one of the emotes u have to make it as a bind d amwait .
u dont use the / as u would if u r just using it in the ingame console as a /amwait.but it works for all to do those.

bind f amtaunt
bind d amwait
note the f and d used here can be any key.

DARK
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