FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   SW:JK Problems, Errors and Help (http://forums.filefront.com/sw-jk-problems-errors-help-122/)
-   -   Unlimited Force??? (http://forums.filefront.com/sw-jk-problems-errors-help/71178-unlimited-force.html)

JK_JEDI April 24th, 2003 03:40 PM

Unlimited Force???
 
Can someone PLZ tell me how 2 get unlimited force? If u could it would be awesome!!!!!! :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :dance: :deal: :deal: :beer: :beer:

ForceKeeper April 24th, 2003 04:26 PM

hey, that's easy.

first, you need to download the unlimitedforcemod...here

second, open the file with your notepad(or if you have a ConfgEditor, open it there)

third, replace the text INSIDE the << >> with the key you use for force powers.

fourth, ingame in console type 'helpusobi 1'
DO NOT TYPE DEVMAPALL, THE MOD WON'T WORK!!!
right after that type 'exec unlimitedforce.cfg'(all of this is of course without quotes)

enjoy:naughty:

Yellow April 24th, 2003 07:11 PM

do u meen sp or mp im not sure but they might differ as i have had no use for unlmited force

ForceKeeper April 24th, 2003 08:16 PM

unlimited force only works in sp.

JK_JEDI April 26th, 2003 06:12 PM

THX!
 
WOW! Thx! I was looking 4 that mod! THX alot!!!!! :dance: (I'll enjoy this :) :beer:

ForceKeeper April 26th, 2003 06:28 PM

always glad to help :)
enjoy

PS: A Jedi's strenght flows from the Force. But beware of the dark side.

Yellow April 26th, 2003 07:17 PM

so wut ur saying is jedi are infinatly strong thus invincible if he has unlimited force :P. nice avatar btw

ForceKeeper April 26th, 2003 07:27 PM

not invincible, but is infinatly strong. there are still ways to kill a jedi, but with it's unlimited force, it is a little more complicated.

PS: thanks for noticing my avatar

Yellow April 26th, 2003 07:47 PM

is there like a krytonit (er w/e) like superman for jedi

i always look at newbies avatars

ForceKeeper April 26th, 2003 08:00 PM

hehe i dont thinks so man, i had a post earlier asking people how to set my jump to level 4 or 5 in sp, but nobody knew. do you know Yellow?

Yellow April 26th, 2003 08:04 PM

'setforceall 5'. that sets everything to the highest seting. i think its 'setforcejump 5' if u just want the jump. all without quotes of course

ForceKeeper April 26th, 2003 08:11 PM

no, the highest level of everything except mind trick is 3, mind trick is 4. i thought mybe there is a line in config that i could change and make kyle jump very high. and i tried typing setforceall 5 or 6, it didnt work it just set everything to 3

JK_JEDI April 27th, 2003 03:55 PM

U can type setforceall 1138!! :dance: It Works! :dance:

AnnieAnakinSkywalker April 27th, 2003 04:21 PM

UNLIMITEDFORCEUSE
 
1 Attachment(s)
Hey, ForceKeeper. I was just wondering if that thing actually worked to get unlimited amounts of force...it sounds pretty sweet. I'm going to try it, only after I see your response. I also want to know how you found out how to do that.

AnnieAnakinSkywalker April 27th, 2003 04:23 PM

Use setforceall 9 I think that works. It gives you like 4 new stances. Or, you can just use setforceall 3 and then type in as well, setsaberdefense 4 that either gets Desann's lightsaber style, or Tavion's lightsaber style, or setsaberoffense 5 and that does one or the other.

AnnieAnakinSkywalker April 27th, 2003 04:25 PM

Oh, and where you said(ForceKeeper) that you replace the text inside the << >> with the button you use your force powers for, well, do you insert all of the f1 and f2 and f3, etc. buttons or what?

ForceKeeper April 27th, 2003 06:56 PM

ok,AnnieAnakinSkywalker, here is an example of what unlimitedforce looks like:
// Zworqy's SinglePlayer Unlimited Force cfg file for Jedi Knight II: Jedi Outcast

helpusobi 1 // Cheats on

// Unlimited force!
bind INS "force_throw; give force;" // Force Push
bind HOME "force_pull; give force;"
bind PGUP "force_speed; give force;"
bind PGDN "force_distract; give force;" // Mind Trick
bind DEL "force_heal; give force;"
bind END "+force_grip; give force;"
bind KP_LEFTARROW "+force_lightning; give force;"
bind MOUSE3 "+altattack; give force;" // For Saber Throw
bind MOUSE2 "+moveup; give force;" // For Force Jump
thats the way i did it. that's wat i have.

and u asked if it worked, well, when you jump lets say, your force decreases, but when you let go of the button, the force is back to it's starting possision in an instance...
enjoy man, tell me wat u think:naughty:

ForceKeeper April 27th, 2003 07:04 PM

and by the way, i need to jump so high that when i fall back, i die, damn it!!!
i tried setforceall 9 or setforceall 1138, NOTHING WORKED!!!
please, if someone really knows how to change jump hight, could you share your knowledge with me??

Yellow April 27th, 2003 08:25 PM

ppl it only goes up to 5. mind trick max is 5. and it gives u the extra stances there no difference. i used to think 1155 was max but its 6 ppl cmon now do i have to cal in autocept. use noclip that makes u fly. and where are u jumping to anyways

ForceKeeper April 28th, 2003 04:24 AM

i dont want noclip, it only makes you unsolid. i dont want that. lets say if i'm fighting a reborn, i wanna jump somewhere high and be like a jedi master!! noclip is a stupid command.

AnnieAnakinSkywalker April 28th, 2003 11:20 AM

ForceKeeper, I tried it and it worked! Thank-you very much! I do setforceall 9, it gives you new stances, but, setforceall 6 or 5 might just do the same. I don't know how to make you jump higher, though, maybe you can search around the forums, or look at cheat code web-sites. Again, thank-you for the help!

AnnieAnakinSkywalker April 28th, 2003 11:23 AM

Hey, ForceKeeper, I need some help with MODS. Alright, here's what's going down...I've downloaded MODs off of Jedi Outcast sites for the game. Let's say, for instance, I downloaded an Episode 3 MOD, I extracted it into the right folder(what the readme file said was the right folder); which was GameData/Base. I put it in that folder, went to the single player game, went to options, and went to the MOD section to load it up, but, it wasn't there... So, I was just wondering if there was anyone out there that could help me with this problem. Thank-you!

ForceKeeper April 28th, 2003 04:57 PM

yeah, well... some mods dont need to be loaded. For instance, Episode 3 mod. it just replaces kyle, jan, and everyone else in the game.

another solution is if you extract the zip file into your base folder, maybe it is in another folder like GameData\base\Episode3..
(that rarely happens, though)
so as i said, mods dont need to be loaded, but many require you start a new game.;)
good luck man

PS: glad to be helpful:)

AnnieAnakinSkywalker April 29th, 2003 07:40 AM

Alright, thanks.


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.