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SW:JK Modding, Mapping and Editing
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Old October 4th, 2003   #1
We want FF7-2/remake!
 
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Unhappy oooo noo!

aggh. i recently compiled a map with a newer version of gtk (jk2 eradiant)

and this error came up when i tyied to play....

SV_SetBrushModel: Null


wtf is it and how to i fix it??

thanks. (oh, yeah, ive used my own textures)

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Old October 4th, 2003   #2
No Time to Cry
 
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Default Re: oooo noo!

Have you made sure there are no 1-unit thick brushes in your map, and that all func_trains and func_rotatings have an origin brush?
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Old October 4th, 2003   #3
We want FF7-2/remake!
 
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Default Re: oooo noo!

how am i suppossed to find brushes 1 unit thik?

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Old October 4th, 2003   #4
No Time to Cry
 
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Default Re: oooo noo!

By looking in your .map file.
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Old October 4th, 2003   #5
We want FF7-2/remake!
 
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Default Re: oooo noo!

dude, i cant see a brush 1 unit thick by looking at it in radiant.

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Old October 4th, 2003   #6
No Time to Cry
 
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Default Re: oooo noo!

...and why not?
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Old October 4th, 2003   #7
We want FF7-2/remake!
 
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Default Re: oooo noo!

because i cant.

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Old October 5th, 2003   #8
No Time to Cry
 
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Default Re: oooo noo!

That';s the most stupid answer possible. If you don't have the patience to do it, well, forget about mapping, cause patience is a thing a mapper needs - badly.
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Old October 8th, 2003   #9
We want FF7-2/remake!
 
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Default Re: oooo noo!

no you dont get it
i have found one of those connecting lines and i think it points to the problem. but its too small the fricking see or click on. throught the plan or the 3d view. in the end i spent half an hour inverting everything and unclicking each thing which wasnt the broken point. well it works now. btw, is there a way of selecting all object in a certain area, e.g. a drag select box?

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Old October 9th, 2003   #10
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Make a brush that covers that area, then use select -> select insde.
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