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3dsmax mappin what tools do i need to make jedi knght 2 maps in 3dstudio max 4? |
Re: 3dsmax mappin None, you just make the map in 3DS Max and then either apply textures and call them the path to the texture or use 'Texture Baking' and then apply the paths to the names. It's actually a very simple process and texture baking allows you to render the lighting in 3DS Max and use that in the game, the only thing you need to do is make caulk brushes in the game inside your model. I've been brief, but if you get in touch I'll be glad to provide more information, although try my tutorial online first: http://www.mappersguild.com/tutorial.info?ID=24 Hopefully that will explain enough :) |
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