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SW:JK Modding, Mapping and Editing
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Old July 25th, 2003   #11
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Aha finally I can help YAY. Yes well the exact same problem happened to me (probably some people can remember my thread "argh my eyes are burning - a radiant lighting problem"). I have a feeling that either you're not doing bsp_fullvis, or radiant isn't doing the light section for you. Can you post what the console returns when you're bsp'ing it? There should be a section --BSP-- --VIS-- and --LIGHT--. If not, then there's something up. What i had to do was go to project settings and add 3 new commands to the bsp menu - one for each section.
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Old July 25th, 2003   #12
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Also, if you use GTKRadiant, go to Edit -> Prefences -> BSP Monitoring, and disable the BSP Monitoring. Cuz, when the Bsp Monitoring is enabled, some errors can be caused during compiling, especialy with light proces.

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Old July 26th, 2003   #13
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Well I have the bsp monitering off and it does --bsp-- --vis-- --light-- so I have no clue (also I'm doin' bsp fullvis).

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Old July 26th, 2003   #14
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Old July 27th, 2003   #15
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*bump* : ME VERY BAD : *bump*

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Old July 28th, 2003   #16
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I see that you're doing a huge-sized area. I had your probs like many others, and in one of these threads, it came out that big empty maps could cause a crash in lightning.
I dunno if since that, a clear and categorical solution have been found (I admit that every time I bsp my maps, I turn into a freeze Ice Rock -yeah, even me- fearing that f*** crash occure once again).
But while your map isn"t so hard, don't hesitate to re-start it before going too far in its structure...
I sincerely hope you won't have to, but don't forget this option... (pessimistic, eh ?)
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Old July 28th, 2003   #17
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That isn't my whole map *wicked grin*

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