Little help.
This is a discussion on Little help. within the SW:EaW Problems, Errors and Help forums, part of the Star Wars: Empire At War category; Ok, I downloaded some models, but I don't know where to put I_BUTTON_ARDENT...I_BUTTON_HAMMERHEAD etc. Anyone can help me with this?...
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#1
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| Ok, I downloaded some models, but I don't know where to put I_BUTTON_ARDENT...I_BUTTON_HAMMERHEAD etc. Anyone can help me with this? |
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#2
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| You'll have to put that in the MTDcommandbar files using the MTD editor. You can find it at several sites. Once you have it: 1.) Start up the program and open the mtdcommandbar.mtd file for your mod (should be in the Textures folder) 2.) Once you do that, another screen of files will appear, select mtdcommandbar.tga 3.) Then you should have it open. After that, under the menus, I think it's Edit-Insert or Add File. Then just add the file, save, and poof! Last edited by Sith of Steel; October 2nd, 2009 at 09:13 PM.. |
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#3
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| Thanks for the help . Btw do you know how to let the AI use the new units(the ones I downloaded)? Last edited by SniperSev; October 2nd, 2009 at 10:47 PM.. Reason: Forgot to mention something. |
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#4
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| That's a bit different. You need to have the LUA scripts for the game. The specific file you need can be found in "Mods/Source/Data/Scripts/AI/SpaceMode/TacticalMultiplayerBuildSpaceUnitsGeneric" in your FOC folder. Open the file with NotePad. Scroll down to a line of text that contains units of the faction that you want to build your new unit, and add them in like pre-existing ones. And you're good to go.
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#5
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| Oh ok, thanks for your help. I'll go try it out now. |
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#6
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| Okay, I got a simple question, how do you increase your starting credits? |
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#7
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| For skirmish, the data you need to edit is GAMECONSTANTS.xml The code is a bit after the Armor-Damage matrix. For GC, you need to edit the CAMPAIGNS_UNDERWORLD_GC for FOC. I do not recall which one you need to edit for vanilla EAW.
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#8
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| Oh ok, thanks a lot im editing Forces of Corruption. |
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#9
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| Ok here another question and probably going to be my last. If anyone downloaded Warb_Null's Basilisk_Mandalore model, can you tell me how to put in the models? I've downloaded many models of Warb_Null's, but this is really confusing. I put the Uniqueunit in the Uniqueunits, I put the containers into containers, put squadron into squadron, and it dosen't work at all. |
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#10
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| Quote:
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. Btw do you know how to let the AI use the new units(the ones I downloaded)?





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