yeah my executor in foc is white. the executors from mods for regular eaw work fine, but every one i try for foc is plain white.........except the engine glows and windows. anybody know what i can do to fix it or what the problem is?
the conflict in space executor working fine:
and the white foc executor:
the white executor is the only problem i've had for either game, so it really nags at me. if anyone can help then thx.
The white executor is caused by a computer running insufficient video software and hardware. I believe that you can fix this problem by going into your video settings for the game and cranking up the shaders a bit and the textures. Little late for an edit I know, but I think the patch might fix it, I never had this issue with stock units though so I don't know.
Last edited by Vaders_legion; April 14th, 2008 at 01:16 PM.
i've got my gfx card (a 32 meg mobility radeon 7500, probably the problem right there) settings turned up as high as they'll go, and textures cranked up. i'll try to crank up the shader bar to see what happens to it. thx!
increased all the visual settings to no avail........the water and shader bars would rvert back to low when i clicked apply/accept (like i said prob' just my gfx card). how hard would it be just to swap the models and textures for the models and textures for another executor such as the low ssd? anybody know?
edit: btw, tried the foc patch as well...........still no dice.
Last edited by Imouto-san; April 14th, 2008 at 02:00 PM.
Reason: added comment
i found a tutorial that explains how to do all the coding and stuff, i'll probably just have to grit my teeth and bare with it (the white executor that is). i might delve into that tutorial if i manage to find time.............
btw, thx for the help!
Last edited by Imouto-san; April 15th, 2008 at 04:55 PM.
Reason: edited text
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