5544957
Re: How to make Hero Units not re-spawn
redtachi
August 13th, 2011 07:41 PM
Maybe you can make it a trigger in the story sandbox files
<Event Name="Lord_Vader_Dies">
<Event_Type>STORY_DEFEAT_HERO</Event_Type>
<Event_Param1>Lord_Vader_Team</Event_Param1>
<Reward_Type>REMOVE_UNIT</Reward_Type>
<Reward_Param1></Reward_Param1>
<Reward_Param2></Reward_Param2>
<Prereq>Universal_Story_Start</Prereq>
</Event>
try some things out. If you downloaded the map editor it installed some Editor docs in your Forces of corruption folder that have a doc file called Story Mode and Tutorial scripting system.doc that basically explains all the triggers.