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-   -   How to make Hero Units not re-spawn (http://forums.filefront.com/sw-eaw-modding-mapping-editing/439281-how-make-hero-units-not-re-spawn.html)

oathkeyper August 12th, 2011 09:59 AM

How to make Hero Units not re-spawn
 
I have been have been searching for a way to make hero units not re-spawn in Galactic Conquest after they are killed. So far I have been unsuccessful. Anyone else know a way to do this?

Blood Asp August 12th, 2011 11:29 AM

Re: How to make Hero Units not re-spawn
 
Quote:

Originally Posted by oathkeyper (Post 5544091)
I have been have been searching for a way to make hero units not re-spawn in Galactic Conquest after they are killed. So far I have been unsuccessful. Anyone else know a way to do this?

I'm guessing no one does, it might be hardcoded if it isn't in any of the XMLs, but I would probably check gameconstants.xml and hypergameconstants.xml.. honestly I don't know.

redtachi August 13th, 2011 07:41 PM

Re: How to make Hero Units not re-spawn
 
Maybe you can make it a trigger in the story sandbox files
<Event Name="Lord_Vader_Dies">
<Event_Type>STORY_DEFEAT_HERO</Event_Type>
<Event_Param1>Lord_Vader_Team</Event_Param1>
<Reward_Type>REMOVE_UNIT</Reward_Type>
<Reward_Param1></Reward_Param1>
<Reward_Param2></Reward_Param2>
<Prereq>Universal_Story_Start</Prereq>
</Event>
try some things out. If you downloaded the map editor it installed some Editor docs in your Forces of corruption folder that have a doc file called Story Mode and Tutorial scripting system.doc that basically explains all the triggers.


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