Max Factions?
This is a discussion on Max Factions? within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; so whats the max numbers of factions a MOD can have?...
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#1
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| so whats the max numbers of factions a MOD can have? |
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#2
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| All together, EaW can support 18.
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#3
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| that include with FoC? and is there a max to the number of planets? |
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#4
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| You'll start lagging after 60 to 65.
__________________ Kalo says: Last time I tried playing with ARb on halo 3 Kalo says: I encountered Gen. Dickhole Maximus Corey says: You mean Dickholious Maximus Corey says: Gotta go all the way roman. |
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#5
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| if i start laggin from only 60-65 i have a issue seeing how WoW takes more from a computer than this does and i dont lag in WoW at all game may slow down from there being so much it has to load though Last edited by dorky106; 3 Weeks Ago at 01:03 PM.. |
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#6
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| Quote:
1. fleet movements from so many planets can cause lag 2. the animations of the rotation of the planets themselves can lag (keep in mind thats 60-65 animations at one time + fleet movements) and a few other factors could also cause lag
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#7
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| Corruption also causes lag in FOC |
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#8
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| thats why you should delte that animation, its kinda the largest problem
__________________ Fate of the Galaxy - owner Republic at war - mapper Last edited by _237th_SC_Com_Bly; 2 Weeks Ago at 03:15 PM.. |
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#9
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| along with smugglers and bounty hunters since they can't work with other factions.
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