FileFront Gaming Forums

Modding Question Thread

This is a discussion on Modding Question Thread within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; Why dont you just use a modified version of the Krayt Destroyer's beam gun? I mean Filo's beam version: Filo's ...

SW:EaW Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
  #961  
Old 2 Weeks Ago
Mobius13's Avatar
Uber n00b
 
Join Date: February 17th, 2009
Location: Brazil
Posts: 654
Rep Power: 2
Mobius13 should make some friends
Default Re: Modding Question Thread

Why dont you just use a modified version of the Krayt Destroyer's beam gun? I mean Filo's beam version:

Filo's Laser Beams Graphic Mini-mod, Star Wars: Empire at War Downloads, Star Wars: Empire at War FoC Mods

If you look at the special beam for Zann's ship, you'll find that its green.

The rest is simple, just code in a hardpoint that fire the beam.
__________________
ETM ModDB Page
ETM Forums!!!


Estimated completion: 55%

ETM
Coder, Mapper, Skinner, Modeler, and Rigger
SotE Assistant Mapper
Reply With Quote
  #962  
Old 2 Weeks Ago
IsardKennaby's Avatar
Darkness Eternal
 
Join Date: November 2nd, 2009
Location: Some general area
Posts: 15
Rep Power: 0
IsardKennaby is a n00b
Default Re: Modding Question Thread

That's a good idea. I'll have to put it on my list of things to download the next time I get permission to do so. Hate operating off someone else's computer... But yeah, thank you again. You've been a whole lot of help to me and saved me a bunch of time.
Reply With Quote
  #963  
Old 2 Weeks Ago
Mobius13's Avatar
Uber n00b
 
Join Date: February 17th, 2009
Location: Brazil
Posts: 654
Rep Power: 2
Mobius13 should make some friends
Default Re: Modding Question Thread

Quote:
Originally Posted by IsardKennaby View Post
That's a good idea. I'll have to put it on my list of things to download the next time I get permission to do so. Hate operating off someone else's computer... But yeah, thank you again. You've been a whole lot of help to me and saved me a bunch of time.
Thats my job =]

well.. not really... but seeming as everyone who should have been answering questions quit bothering...
__________________
ETM ModDB Page
ETM Forums!!!


Estimated completion: 55%

ETM
Coder, Mapper, Skinner, Modeler, and Rigger
SotE Assistant Mapper
Reply With Quote
  #964  
Old 1 Week Ago
wargtv's Avatar
GF Pwns Me!
 
Join Date: September 12th, 2009
Location: US
Posts: 49
Rep Power: 0
wargtv is a n00b
Default Re: Modding Question Thread

hey need some help on sounds i have on my unites it is not loud to hear it.
Reply With Quote
  #965  
Old 1 Week Ago
I'm too cool to Post
 
Join Date: May 5th, 2006
Posts: 11
Rep Power: 0
anunnak has disabled reputation
Default Re: Modding Question Thread

Perhaps this question has been answered before and i will seem kinda dorkish but i wasnt able to find it in a quick search so...is there a limit for planets that can be placed on the map? and is there a limit for units that the game can handle , and i mean all the units in the faction rosters.. and if it is...what are those limits for these two ?
Reply With Quote
  #966  
Old 1 Week Ago
Sadim-Al-Bouncer's Avatar
ye olde Bouncer
 
Join Date: June 8th, 2009
Location: Dubai, UAE
Posts: 603
Rep Power: 1
Sadim-Al-Bouncer has a powerful reputationSadim-Al-Bouncer has a powerful reputationSadim-Al-Bouncer has a powerful reputationSadim-Al-Bouncer has a powerful reputationSadim-Al-Bouncer has a powerful reputationSadim-Al-Bouncer has a powerful reputation
Default Re: Modding Question Thread

Quote:
Originally Posted by anunnak View Post
Perhaps this question has been answered before and i will seem kinda dorkish but i wasnt able to find it in a quick search so...is there a limit for planets that can be placed on the map? and is there a limit for units that the game can handle , and i mean all the units in the faction rosters.. and if it is...what are those limits for these two ?
I'm not sure if there is a limit for planets or units, but a lot (and I mean a lot) of either can really lag the game down a lot.
__________________
<img src=http://forums.filefront.com/signaturepics/sigpic216375_6.gif border=0 alt= />

Last edited by Sadim-Al-Bouncer; 1 Week Ago at 06:13 PM..
Reply With Quote
  #967  
Old 1 Week Ago
Right...
 
Join Date: April 29th, 2008
Posts: 141
Rep Power: 0
ralpho37 is a n00b
Default Re: Modding Question Thread

I'd like to try to redo some of the death clones in my mod, or at least alter the look of the explosions that accompany them. How would I do this?
Reply With Quote
  #968  
Old 1 Week Ago
"X"'s Avatar
"X" "X" is offline
Fallout 3 Files
 
Join Date: April 16th, 2007
Location: under your bed...
Posts: 789
Rep Power: 6
"X" should make some friends
Default Re: Modding Question Thread

Quote:
Originally Posted by anunnak View Post
Perhaps this question has been answered before and i will seem kinda dorkish but i wasnt able to find it in a quick search so...is there a limit for planets that can be placed on the map? and is there a limit for units that the game can handle , and i mean all the units in the faction rosters.. and if it is...what are those limits for these two ?
no not really there 2 thing that facter in to what you can use

1 - your system

2 - is the games engine

so in other words if you have a nicer unit it will handle more then a lower end unit

Quote:
Originally Posted by ralpho37 View Post
I'd like to try to redo some of the death clones in my mod, or at least alter the look of the explosions that accompany them. How would I do this?
you need to have one of the following:

a versions of 3Ds Max 6, 8, or 9
the Alamo2Max importer made by Mike.nl
my tutorial on how to use the plug-in
use the Tutorial made by Codeuser on how to do death clones
the plug-in to export the model back in to Alo format

X
__________________

Reply With Quote
  #969  
Old 1 Week Ago
I'm too cool to Post
 
Join Date: May 5th, 2006
Posts: 11
Rep Power: 0
anunnak has disabled reputation
Default Re: Modding Question Thread

Here i go again...i forgot to ask if there's a limit number for the heroes that a faction can have in-game... and i mean the ones that have icons in the right upper corner of the screen
Reply With Quote
  #970  
Old 2 Days Ago
I'm too cool to Post
 
Join Date: November 21st, 2009
Posts: 1
Rep Power: 0
Rollingthunder is a n00b
Default Re: Modding Question Thread

I'm not sure if anyone has asked this question yet, but I'm trying to take a unit from one mod, and move it to another mod. I've allready moved the unit textures and models from one mod to the other. Now what? Thanks in advance.

I just realised, that I maybe should have been a tad bit more specific. I'm trying to move the Clone commandos unit from RotC to The clone wars. Both are Foc mods. I know the next step has to do with Xml, but in all honesty I don't know where to look, or what to look for. Can someone explain to me what I need to do and where I could probably find it? thanks

Last edited by Rollingthunder; 2 Days Ago at 01:49 PM..
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.