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Star Wars Empire at War: The Force of War MOD this a TFU<(the force unleashed) mod for FOC here is a unit list that we have so far NOTE this unit list will change Empire Stormtrooper squad (take cover) Stormtrooper commander (take cover, personal shield) Shadow trooper (stealth) EVO trooper (take cover, personal shield) Incinerater trooper (flame thrower) Scout Trooper (det pack) Jumptrooper (jetpack) Purge Trooper (missile launcher) Royal Guard (?) ATCT (throw crate) ATKT (barrage area?) ATST (barrage area?) Imperial transport carrier (troop transport) Heroes Darth Vader (force push, force crush) The Emperer (lightning, convert enemies) Starkiller (?, ?) Ozzik Sturn (?, ?) Jedi/rebellion Militia trooper (take cover) Militia PLX trooper (take cover) Militia heavy gunner (?) Militia sabateur (thermal detonater) T1B (?) T2B (?) Felucian (?) Felucian Shaman (?) Felucian chieftan (?) Saddled Rancor (?) Scrap guardian (?) Scrap drone (?) Junk Titan (?) Heroes Rom Kota (?, ?) Shaak Ti (force push, ?) Maris Brood (lightsaber throw, stealth) Kazdan Paratus (?, ?) Kento Marek TEAM DarthNihilus3<ME ( coder, Reskinner) psycho duck ( Mapper) GeneralMVeers (modeler,skinner) NCC1017Spock( beta tester when ready) also we are still looking for a coder that is really good with coding hardpoints and new factions and lua files or is good at coding anything in the game, also a normal coder will do as well and we are still looks for people to give the models animation when the time comes We will take any help that is given, to get this mod released UNIT LIST: Key: In progress done Land Empire Stormtrooper squad (take cover)Stormtrooper commander (summon shadow troopers, shield) Scout trooper team (take cover) EVO trooper squad (imune to weather effects)Incinerater trooper squad (shield) Shadow trooper squad (stealth) Shadow EVO trooper squad (stealth, imune to weather effects) Jumptrooper squad (air unit) Purge trooper (fire missiles) At-CT (stomp, repair vehicle) AT-KT (thermal detonater) AT-ST (stomp, barrage area) Dropship transport (troop transport) Tie Fighter Wing minor heroes Shadow Guard (force lightning) Major heroes Darth Vader (force repulse, force grip) Emperor (force lighting, force corrupt) Starkiller (force repulse, force lightning) Ozik Sturn (stomp, maximum firepower) Jedi rebellion Militia sabateur squad(thermal detonater) Militia trooper squad Militia elite squad(take cover) Felucian warrior group Felucian Shaman (sumon Felucian Warriors) Felucian Chieftan (improves combat effectiveness for infantry) T1B tank (hunt for enemies) T2B tank (hunt for enemies) Scrap Guardian group Scrap Drone wing (drain life) Junk Titan (force repulse) Saddled Rancor (stomp) Z-95 Wing Major heroes Rahm Kota (throw lightsaber, force heal) Kazdan Paratus (summon junk titan) Shaak Ti (summon Felucians, sprint) Maris Brood (summon Bull Rancor, stealth) Space Empire Tie Fighter squadron (hunt for enemies) Tie Bomber squadron Tarton Cruiser (maximum firepower) Acclamator (maximum firepower) Victory Star Destroyer (maximum firepower) Venator Star Destroyer (?) Imperial Star Destroyer (tractor beam) Major heroes Starkiller Rogue Shadow (?) Darth Vader (call for wingmen) Jedi Rebellion Z-95 squadron (search for enemies) Y-wing squadron (ion cannon shot) Corellian Corvette (boost engine power) Corellian Gunship (boost engine power) Corellian Frigate (maximum firepower) Corellian Capital Ship Corellian Destroyer *this Was PMed to Admiral_Antilles, then added* |
Re: Star Wars Empire at War: The Force of War MOD I'm quite good at xml-ing projectiles. I can also do non-destructable hardpoints (I *can* do destructable hardpoints as well, but I don't like it, and I'm not as good at it). I'm not really looking to join anything, but if you have requests, I can probably do them. |
Re: Star Wars Empire at War: The Force of War MOD i love how all this stuff comes out as soon as i get the game lol i would love to help with some xml stuff but i'm not good enough to code hard points and stuff (i dont do that) |
Re: Star Wars Empire at War: The Force of War MOD thanks xanofar we maybe in touch if we need help, nason you can join as a code if you can code land and space units Update:THX1138 has joined the mod but i haven't been told his position yet |
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Re: Star Wars Empire at War: The Force of War MOD THX1138 is a remdeler/reskinner. Hopefully soon we will have a real update for you guys soon! (a new map and a model) |
Re: Star Wars Empire at War: The Force of War MOD I can also do some requests if needed, except heros. |
Re: Star Wars Empire at War: The Force of War MOD That shouldn't be so hard to do, and since you already have a team I'm glad to state it will suceed :D Can't wait to play :) |
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Re: Star Wars Empire at War: The Force of War MOD UPDATE September,25th,08 ok here you go guys it's a update here is our new logo ( needed to put it in a spoiler because everything is to big) Spoiler: |
Re: Star Wars Empire at War: The Force of War MOD All of them look good. Keep on updating! |
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By the way, I can probably code quite a bit more than just projectiles and fire points. I'm also decent with infantry and other things. Actually, I can do almost anything, it's just that there are certain things I'm better at than others, and certain things I enjoy doing more than others. |
Re: Star Wars Empire at War: The Force of War MOD Well register here: EAW and More (Powered by Invision Power Board) and see about joining the team! |
Re: Star Wars Empire at War: The Force of War MOD i would be glad to code for u guys if im not busy |
Re: Star Wars Empire at War: The Force of War MOD ok cool, we can always use more coders |
Re: Star Wars Empire at War: The Force of War MOD just tell me what to do and ill do it if im not busy, k and if u want to talk too me my xfire is wizardington or pm me |
Re: Star Wars Empire at War: The Force of War MOD I would be honored to help with a mod of this caliber... if i knew how to mod :( |
Re: Star Wars Empire at War: The Force of War MOD What can you do to help? |
Re: Star Wars Empire at War: The Force of War MOD YAY!! This looks very good! Way to go on the skins guys :) |
Re: Star Wars Empire at War: The Force of War MOD We should be shiwing off a new map soon! |
Re: Star Wars Empire at War: The Force of War MOD Force of War October 7th update! We've been working hard lately and have plenty to show for it! oday we will be showing you our new Imperial Kashyyyk map, mapped by me.http://i272.photobucket.com/albums/j...Kashyyyk04.jpg http://i272.photobucket.com/albums/j...Kashyyyk05.jpg http://i272.photobucket.com/albums/j...Kashyyyk07.jpg http://i272.photobucket.com/albums/j...Kashyyyk06.jpg We are also working on a final unit list along with several new (re)models and reskins. |
Re: Star Wars Empire at War: The Force of War MOD looking so far cant wait to see what i have to code!!! |
Re: Star Wars Empire at War: The Force of War MOD well right now we are waiting on generalmveers to finish some of the models, but do you know how to code in new abilities? if so that's be great |
Re: Star Wars Empire at War: The Force of War MOD im srry but i dont, but i can code almost anything |
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And psycho, You may wanna change lighting for screenshots, So people can actually see the map :/ |
Re: Star Wars Empire at War: The Force of War MOD It's just FU. The the does not get a Letter in the name. it's not proper English... at all. also Fore of War sounds funky. might want to think of a new name. |
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Re: Star Wars Empire at War: The Force of War MOD i like the name it's great, unless we decide to change it we will but we aren't going to change it unless 2 out of 3 of the co-leaders want to |
Re: Star Wars Empire at War: The Force of War MOD I aam glad to anounce we have made more progress recently and hope to show you some cool new stuff soon. We just about have a unit list finalised as well. |
Re: Star Wars Empire at War: The Force of War MOD I'm glad this is going that well :D |
Re: Star Wars Empire at War: The Force of War MOD I'd like to test! But I have absolute zero experience, so if you say no its fine. |
Re: Star Wars Empire at War: The Force of War MOD well i'm going to leave picking beta testers up to psycho duck so you can talk to him about testing when it's time |
Re: Star Wars Empire at War: The Force of War MOD We have a new recruitment section on our site. Apply there. EAW and More -> Force of War Applications/Recruitment |
Re: Star Wars Empire at War: The Force of War MOD I have some good news and some bad news. I have been recruited by the RAW team and will be extremely busy with that (we have a deadline) in the near future. Mapping for FOW will be very slow until around December 25th. The good news is that we are just about finished with all the space units for the mod. I would like to thank z3r0x for allowing us to use some of his models. |
Re: Star Wars Empire at War: The Force of War MOD Things are going slowly as they will be until the end of December. Today I would like to show you our Bespin map, mapped by me. Its not finished yet but is looking pretty cool so far IMO. http://i272.photobucket.com/albums/j...espin5copy.jpg http://i272.photobucket.com/albums/j...espin3copy.jpg |
Re: Star Wars Empire at War: The Force of War MOD Wow. Like the shield generator ring - did you add that specifically? |
Re: Star Wars Empire at War: The Force of War MOD You mean the "ring" that the edges of the shield touch? Yeah. I thought it wouuld look cool. |
Re: Star Wars Empire at War: The Force of War MOD Well, it definately does :). Nice work! |
Re: Star Wars Empire at War: The Force of War MOD I was planning on making a skinpack based on TFU, I think I still have some skins leftover if you need them.(IE, the Imperial Navy Stormtrooper from the Wii version) EDIT: What about Chop'aa Notimo for the Zann Consortium? Or are you excluding stuff from the Krome version? (The Xbox360/PS3 version is the canon one anyways) |
Re: Star Wars Empire at War: The Force of War MOD What other skins do you have from TFU? The Consortium isn't going to be in the mod |
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Re: Star Wars Empire at War: The Force of War MOD Well... would you be interested in joining the team? |
Re: Star Wars Empire at War: The Force of War MOD yea it would be great if you joined the team, because i've seen some of your skins/reskins and they look amazing |
Re: Star Wars Empire at War: The Force of War MOD Who is Chop'aa Notimo anyway? He wasnt in the 360 version.:confused: |
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Edit: HAHA i found out who he is,Chop'aa can be unlocked as a playable skin during The Force Unleashed gameplay via the NOTIMO cheat code. When selected for use, however, cutscenes are disabled. http://images2.wikia.nocookie.net/st...NotimoBust.PNG |
Re: Star Wars Empire at War: The Force of War MOD hmmm... I'll have to try that |
Re: Star Wars Empire at War: The Force of War MOD When I release my heavy AT-ST variant you guys are free to use it, Duck. |
Re: Star Wars Empire at War: The Force of War MOD You mean the AT-KT? Cool thanks. :) |
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