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Old November 14th, 2008   #51
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icon_question Re: Star Wars Empire at War: The Force of War MOD

I have a Question.

Are you going to add some Havok into the gameplay, or maybe some DMM?

Or some movable objects that could be used as projectiles towards enemies.

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Old November 14th, 2008   #52
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Default Re: Star Wars Empire at War: The Force of War MOD

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or maybe some DMM?
EaW doesn't support DMM at all. I don't know if it's a game engine, but EaW work with the ALO engine.


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Old November 14th, 2008   #53
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Default Re: Star Wars Empire at War: The Force of War MOD

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Originally Posted by stealththefox17 View Post
I have a Question.

Are you going to add some Havok into the gameplay, or maybe some DMM?

Or some movable objects that could be used as projectiles towards enemies.
We cant add any of that n a mod. Its not possible as far as I know.
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Old November 14th, 2008   #54
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Default Re: Star Wars Empire at War: The Force of War MOD

well if you had a program to make/redo game engines like big video game company's use, thin you could do it but thin you'd need the stuff that havok uses to make everything destoryable but it's 100% impossible
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Old November 14th, 2008   #55
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Default Re: Star Wars Empire at War: The Force of War MOD

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well if you had a program to make/redo game engines like big video game company's use, thin you could do it but thin you'd need the stuff that havok uses to make everything destoryable but it's 100% impossible
Redoing the game engine and releasing it is very illegal.

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Old November 14th, 2008   #56
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Default Re: Star Wars Empire at War: The Force of War MOD

yea i know that, that's why i said it's 100% impossible

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Old November 15th, 2008   #57
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Default Re: Star Wars Empire at War: The Force of War MOD

Yeah not to mention even if it was legal it would be way beyond anyone here I think to figure out how to do it. Nit to mention I SERIOUSLY doubt the EAW engine could support DMM, Euphoria, or maybe even Havok.
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Old November 15th, 2008   #58
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Default Re: Star Wars Empire at War: The Force of War MOD

You can make lots of things destroyable, trees and all that, the only thing is you have to redo the placement on every map you want the stuff to be destructible.

Duck : Do you have Xfire or anything?
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Old November 15th, 2008   #59
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Default Re: Star Wars Empire at War: The Force of War MOD

We will have a [/hint] flaming hot [hint] update for you soon!
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Old November 20th, 2008   #60
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Default Re: Star Wars Empire at War: The Force of War MOD

Sorry for the update taking so long but it'll be worth it. i would also like to welcome Admiral jamocking and Tyrant to our team.
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